Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
cewcumber
Geb
Level 157
God Stats
23W - 14L
1,753 SR
Queue Stats
70W - 31L
1,842 Elo+
Party 2
Awilix
Awilix
zewcchini
Awilix
Level 160
God Stats
1W - 1L
1,717 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 2
Team Averages
Level 159
1,656 SR
1,614 Elo+

VS

Team Averages
Level 115
1,619 SR
1,561 Elo+
Tiamat
Tiamat
Simonley
Tiamat
Level 149
God Stats
1W - 2L
1,730 SR
Queue Stats
61W - 54L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
likethedonut
Cernunnos
Level 49
God Stats
1W - 2L
1,626 SR
Queue Stats
100W - 96L
1,595 Elo+
Solo
Achilles
Achilles
sc0rpio89
Achilles
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 28L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 1 / 8
8,811
734
12,898
6,677
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 12
8,805
734
4,072
10,604
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Awilix
zewcchini
Awilix
14
9 / 0 / 3
9,251
771
10,631
5,135
1,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Simonley
Tiamat
11
0 / 6 / 0
7,054
588
3,036
10,443
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
likethedonut
Cernunnos
9
1 / 2 / 0
7,071
589
4,022
6,839
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
sc0rpio89
Achilles
11
0 / 5 / 1
6,876
573
4,459
14,888
16,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
8
8
L
Tiamat
Simonley
Tiamat
0
6
0
0
W
0
0
12
6
L
Cernunnos
likethedonut
Cernunnos
1
2
0
0.5
L
Achilles
sc0rpio89
Achilles
0
5
1
0.1
W
Awilix
zewcchini
Awilix
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
11,517
22,416
Taken
32,170
14,345
Mitigated
23,144
6,391
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,898
1,102
0
2,015
6,677
2,060
1,342
1,369
5,018
45,820
0
L
Tiamat
Simonley
Tiamat
3,036
45
0
1,332
10,443
4,940
0
7,723
2,720
23,132
0
W
4,072
619
0
3,426
10,604
10,611
404
1,091
9,077
10,889
0
L
Cernunnos
likethedonut
Cernunnos
4,022
1,723
0
735
6,839
2,091
0
2,685
4,154
0
14,521
L
Achilles
sc0rpio89
Achilles
4,459
940
0
1,797
14,888
16,113
0
7,389
7,499
0
9,778
W
Awilix
zewcchini
Awilix
10,631
3,455
0
950
5,135
1,674
1,221
935
3,991
0
28,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
21,001
107
Minions Killed
97
4
Camps Cleared
5
664,350
Distance Traveled
458,002
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,811
734
63
5
3
206,564
2
L
Tiamat
7,054
588
53
4
4
151,393
1
W
Geb
8,805
734
14
1
0
216,865
5
L
Cernunnos
7,071
589
32
3
1
115,644
2
L
Achilles
6,876
573
12
1
0
190,965
3
W
Awilix
9,251
771
30
3
1
240,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role