Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
My Flirtation
Pele
Level 67
God Stats
0W - 10L
1,220 SR
Queue Stats
442W - 444L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Nosrac22
Danzaburou
Level 101
God Stats
1W - 1L
1,814 SR
Queue Stats
19W - 23L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
T1ny_StoRm
Nu Wa
Level 44
God Stats
5W - 12L
1,616 SR
Queue Stats
193W - 223L
1,385 Elo+
Solo
Shiva
Shiva
Waking Kumba
Shiva
Level 160
God Stats
4W - 5L
1,344 SR
Queue Stats
96W - 88L
1,487 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,413 Elo+

VS

Team Averages
Level 81
1,463 SR
1,385 Elo+
Baron Samedi
Baron Samedi
Bleeds
Baron Samedi
Level 76
God Stats
9W - 12L
1,362 SR
Queue Stats
77W - 82L
1,467 Elo+
Solo
Fenrir
Fenrir
TooMuchTalking--
Fenrir
Level 104
God Stats
1W - 0L
1,707 SR
Queue Stats
18W - 20L
1,338 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kinarith
Kumbhakarna
Level 78
God Stats
1W - 1L
1,247 SR
Queue Stats
12W - 16L
1,335 Elo+
Solo
Bellona
Bellona
matador2317
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,382 Elo+
Party 1
Neith
Neith
vilemutilation
Neith
Level 84
God Stats
10W - 8L
1,500 SR
Queue Stats
96W - 106L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 4
8,010
422
6,653
16,016
22,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 3 / 5
8,810
464
9,793
16,786
5,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Nosrac22
Danzaburou
15
4 / 3 / 1
9,257
487
11,154
11,019
3,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
0 / 4 / 3
7,805
411
7,265
8,220
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 1
9,685
510
7,896
14,273
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bleeds
Baron Samedi
17
5 / 0 / 5
10,259
540
7,234
7,055
3,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
6 / 4 / 6
10,084
531
9,344
15,967
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
kinarith
Kumbhakarna
13
0 / 2 / 6
8,421
443
7,140
23,893
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bellona
matador2317
Bellona
17
1 / 1 / 2
10,210
537
7,979
13,549
13,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 2
9,146
481
11,515
12,203
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
15
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
4
1.5
W
Baron Samedi
Bleeds
Baron Samedi
5
0
5
7.5
L
3
3
5
1.83
L
Danzaburou
Nosrac22
Danzaburou
4
3
1
1.5
L
Nu Wa
0
4
3
0.38
W
6
4
6
2.25
L
1
3
1
0.5
W
Kumbhakarna
kinarith
Kumbhakarna
0
2
6
1.5
W
Bellona
matador2317
Bellona
1
1
2
2
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,761
Damage
43,212
66,314
Taken
72,667
45,927
Mitigated
38,952
17,439
Healing
36,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,653
2,927
294
4,984
16,016
22,615
57
2,625
13,391
25,804
0
W
Baron Samedi
Bleeds
Baron Samedi
7,234
195
1,176
3,241
7,055
3,340
0
1,834
5,221
73,353
0
L
9,793
2,459
0
1,641
16,786
5,311
0
3,516
13,270
0
58,100
L
Danzaburou
Nosrac22
Danzaburou
11,154
2,943
0
3,017
11,019
3,622
0
4,523
6,496
0
62,508
L
Nu Wa
7,265
1,283
77
1,880
8,220
1,833
397
3,204
5,016
44,612
0
W
9,344
2,339
0
5,920
15,967
6,575
0
2,286
13,637
0
67,816
L
7,896
1,105
256
5,290
14,273
12,546
204
506
13,767
0
68,706
W
Kumbhakarna
kinarith
Kumbhakarna
7,140
1,058
283
12,549
23,893
11,622
321
5,743
17,788
24,924
0
W
Bellona
matador2317
Bellona
7,979
1,790
0
5,513
13,549
13,432
642
738
11,984
0
67,071
W
11,515
5,470
0
7,979
12,203
3,983
1,313
3,317
8,652
0
77,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,567
Gold Earned
48,120
436
Minions Killed
555
0
Camps Cleared
0
1,688,832
Distance Traveled
1,794,589
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,010
422
27
1
0
319,809
0
W
Baron Samedi
10,259
540
133
7
0
355,864
2
L
Pele
8,810
464
83
4
0
407,497
2
L
Danzaburou
9,257
487
99
5
0
319,073
4
L
Nu Wa
7,805
411
84
4
0
297,047
3
W
Fenrir
10,084
531
104
5
0
403,260
1
L
Shiva
9,685
510
143
8
0
345,406
3
W
Kumbhakarna
8,421
443
33
2
0
341,007
6
W
Bellona
10,210
537
147
8
0
388,112
4
W
Neith
9,146
481
138
7
0
306,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role