Player Matchup

Yemoja
Yemoja
ArtExhibit2967
Yemoja
Level 6
God Stats
6W - 4L
1,393 SR
Queue Stats
7W - 8L
1,196 Elo+
Party 2
Olorun
Olorun
IttyBittyDude
Olorun
Level 119
God Stats
1W - 0L
1,574 SR
Queue Stats
13W - 15L
1,196 Elo+
Party 2
Shiva
Shiva
SilentxNinjato
Shiva
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 8L
1,196 Elo+
Party 2
Team Averages
Level 76
1,489 SR
1,196 Elo+

VS

Team Averages
Level 27
1,232 SR
871 Elo+
Cerberus
Cerberus
AsterWolf1335
Cerberus
Level 25
God Stats
0W - 8L
1,051 SR
Queue Stats
1W - 22L
828 Elo+
Party 1
Ra
Ra
Keermm
Ra
Level 38
God Stats
1W - 4L
1,279 SR
Queue Stats
30W - 65L
892 Elo+
Party 1
Shiva
Shiva
VoidSpectrum759
Shiva
Level 17
God Stats
1W - 7L
1,367 SR
Queue Stats
3W - 33L
892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 8
11,060
651
3,011
10,263
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 7
13,423
790
23,139
12,459
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 3 / 7
12,796
753
15,531
13,860
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsterWolf1335
Cerberus
14
0 / 7 / 4
10,915
642
6,785
20,932
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
15
1 / 6 / 3
10,548
620
7,759
10,763
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 4 / 1
11,278
663
14,352
20,284
18,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
5
5
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Cerberus
AsterWolf1335
Cerberus
0
7
4
0.29
W
9
1
7
12.5
L
Ra
1
6
3
0.42
W
8
3
7
3.83
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
28,896
36,582
Taken
51,979
27,467
Mitigated
42,822
15,720
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,011
853
1,237
2,223
10,263
10,340
227
4,742
5,139
13,712
0
L
Cerberus
AsterWolf1335
Cerberus
6,785
447
0
3,994
20,932
20,653
721
11,417
9,154
27,688
0
W
23,139
13,086
741
7,748
12,459
5,341
2,165
5,419
6,999
81,730
0
L
Ra
7,759
753
227
780
10,763
3,484
100
5,665
4,911
49,799
0
W
15,531
3,059
70
3,701
13,860
11,786
576
5,388
8,110
0
42,412
L
14,352
2,155
291
1,728
20,284
18,685
28
9,882
10,071
0
30,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
32,741
173
Minions Killed
189
8
Camps Cleared
7
868,298
Distance Traveled
828,770
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,060
651
17
1
1
285,743
0
L
Cerberus
10,915
642
54
3
0
260,943
0
W
Olorun
13,423
790
108
6
2
277,194
1
L
Ra
10,548
620
86
5
6
255,149
0
W
Shiva
12,796
753
48
3
5
305,361
0
L
Shiva
11,278
663
49
3
1
312,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role