Player Matchup

Hel
Hel
Billymays595
Hel
Level 65
God Stats
5W - 8L
1,317 SR
Queue Stats
12W - 13L
1,419 Elo+
Party 1
Artemis
Artemis
dogman2071
Artemis
Level 18
God Stats
8W - 11L
1,570 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
trycor
Nu Wa
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 71L
1,326 Elo+
Solo
Team Averages
Level 57
1,462 SR
1,388 Elo+

VS

Team Averages
Level 66
1,397 SR
1,387 Elo+
Athena
Athena
Asenald
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,354 Elo+
Party 2
Medusa
Medusa
DreiZz03
Medusa
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 19L
1,505 Elo+
Solo
Eset
Eset
LoveHinataLove
Eset
Level 105
God Stats
4W - 4L
1,192 SR
Queue Stats
49W - 67L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,958
596
5,393
11,150
7,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
dogman2071
Artemis
8
0 / 5 / 1
5,824
582
5,744
13,125
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nu Wa
trycor
Nu Wa
10
1 / 6 / 0
6,367
637
4,469
7,367
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asenald
Athena
11
1 / 0 / 15
8,032
803
3,936
8,506
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
DreiZz03
Medusa
14
9 / 1 / 7
8,959
896
15,661
8,751
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 0 / 9
8,763
876
8,226
6,545
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
17
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
Asenald
Athena
1
0
15
8.5
L
0
6
1
0.08
W
Medusa
DreiZz03
Medusa
9
1
7
12.5
W
7
0
9
11.5
L
Artemis
dogman2071
Artemis
0
5
1
0.1
L
Nu Wa
trycor
Nu Wa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,606
Damage
27,823
31,642
Taken
23,802
14,385
Mitigated
13,338
4,147
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Asenald
Athena
3,936
1,092
0
3,292
8,506
6,795
230
3,667
4,839
10,106
0
L
5,393
1,008
1,240
2,326
11,150
7,480
18
4,591
6,559
17,720
0
W
Medusa
DreiZz03
Medusa
15,661
7,710
0
2,971
8,751
3,890
1,257
3,059
5,692
0
50,133
W
8,226
546
450
2,366
6,545
2,653
619
3,508
3,037
30,175
0
L
Artemis
dogman2071
Artemis
5,744
2,020
0
0
13,125
4,395
0
4,957
8,168
0
11,500
L
Nu Wa
trycor
Nu Wa
4,469
1,472
0
581
7,367
2,510
0
2,813
4,554
15,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,149
Gold Earned
25,754
66
Minions Killed
122
2
Camps Cleared
6
455,894
Distance Traveled
547,811
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,032
803
10
1
1
183,514
3
L
Hel
5,958
596
27
3
0
157,877
0
W
Medusa
8,959
896
67
7
4
171,521
3
W
Eset
8,763
876
45
5
1
192,776
2
L
Artemis
5,824
582
16
2
2
151,396
0
L
Nu Wa
6,367
637
23
2
0
146,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role