Player Matchup

Shiva
Shiva
Chaisee
Shiva
Level 88
God Stats
9W - 5L
1,450 SR
Queue Stats
540W - 400L
1,590 Elo+
Party 1
Da Ji
Da Ji
ItsTohsaka
Da Ji
Level 29
God Stats
12W - 5L
1,754 SR
Queue Stats
48W - 28L
1,649 Elo+
Party 1
Hera
Hera
kilobytes
Hera
Level 61
God Stats
13W - 8L
1,446 SR
Queue Stats
69W - 50L
1,587 Elo+
Party 1
Team Averages
Level 59
1,550 SR
1,608 Elo+

VS

Team Averages
Level 21
1,562 SR
1,219 Elo+
Ymir
Ymir
Nameless7479
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,079 Elo+
Party 2
Fenrir
Fenrir
Private Jery
Fenrir
Level 13
God Stats
4W - 4L
1,687 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Achilles
Achilles
Private cakez
Achilles
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Chaisee
Shiva
18
22 / 1 / 17
13,954
997
21,892
16,180
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
17
15 / 4 / 21
13,105
936
23,035
9,828
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
16
7 / 4 / 20
11,588
828
15,589
7,867
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 14 / 5
9,568
683
6,750
32,966
13,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
11
0 / 16 / 6
8,469
605
5,803
18,966
7,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
Private cakez
Achilles
13
5 / 14 / 2
10,078
720
8,177
18,555
6,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
44
Kills
7
9
Deaths
44
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
Chaisee
Shiva
22
1
17
30.5
W
Da Ji
15
4
21
6.38
L
2
14
5
0.32
L
Fenrir
0
16
6
0.19
L
Achilles
Private cakez
Achilles
5
14
2
0.43
W
Hera
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,516
Damage
20,730
33,875
Taken
70,487
24,551
Mitigated
27,068
7,126
Healing
4,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Chaisee
Shiva
21,892
6,268
360
4,299
16,180
17,331
110
3,220
12,960
0
53,129
W
Da Ji
23,035
8,141
0
1,493
9,828
3,826
740
2,251
7,577
0
42,465
L
6,750
1,829
0
2,986
32,966
13,211
0
9,609
22,907
21,363
0
L
Fenrir
5,803
1,460
0
256
18,966
7,693
0
1,825
16,758
0
19,870
L
Achilles
Private cakez
Achilles
8,177
3,615
0
1,118
18,555
6,164
0
4,155
14,232
0
16,697
W
Hera
15,589
7,921
526
448
7,867
3,394
757
1,908
5,959
43,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
28,115
161
Minions Killed
54
11
Camps Cleared
0
741,901
Distance Traveled
569,223
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,954
997
67
5
6
274,217
1
W
Da Ji
13,105
936
32
2
4
240,674
4
L
Ymir
9,568
683
15
1
0
172,885
0
L
Fenrir
8,469
605
22
2
0
197,572
2
L
Achilles
10,078
720
17
1
0
198,766
0
W
Hera
11,588
828
62
4
1
227,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role