Player Matchup

Artio
Artio
Ibe_Broder00
Artio
Level 128
God Stats
18W - 14L
1,514 SR
Queue Stats
47W - 40L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
Osamahjassem95
Jormungandr
Level 59
God Stats
14W - 15L
1,566 SR
Queue Stats
30W - 25L
1,520 Elo+
Party 2
Loki
Loki
hassan_original
Loki
Level 136
God Stats
34W - 30L
1,589 SR
Queue Stats
43W - 42L
1,407 Elo+
Party 2
Neith
Neith
nalibarca
Neith
Level 21
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
shaho-_
Zeus
Level 67
God Stats
25W - 18L
1,451 SR
Queue Stats
53W - 35L
1,522 Elo+
Party 2
Team Averages
Level 82
1,504 SR
1,496 Elo+

VS

Team Averages
Level 72
1,522 SR
1,432 Elo+
Janus
Janus
Darkren_84
Janus
Level 98
God Stats
4W - 6L
1,430 SR
Queue Stats
56W - 57L
1,498 Elo+
Party 1
Aphrodite
Aphrodite
NeKare_03
Aphrodite
Level 107
God Stats
11W - 3L
1,705 SR
Queue Stats
47W - 39L
1,500 Elo+
Party 1
Poseidon
Poseidon
Roblusiek
Poseidon
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 161L
1,423 Elo+
Party 3
Izanami
Izanami
SrEpikito
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,419 Elo+
Party 1
Chaac
Chaac
total_szefito
Chaac
Level 28
God Stats
10W - 9L
1,475 SR
Queue Stats
32W - 49L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,300
183
0
0
0
Jormungandr
Osamahjassem95
Jormungandr
15
0 / 5 / 1
8,660
481
4,823
11,668
8,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 7 / 4
9,456
525
15,063
16,521
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
nalibarca
Neith
13
1 / 5 / 2
7,485
416
3,035
10,341
1,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
shaho-_
Zeus
13
4 / 6 / 5
8,372
465
13,564
10,199
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 6 / 8
8,766
487
8,529
9,567
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
NeKare_03
Aphrodite
14
2 / 4 / 6
9,271
515
4,094
11,575
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Roblusiek
Poseidon
20
8 / 0 / 2
12,032
668
6,862
12,173
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SrEpikito
Izanami
20
11 / 4 / 4
12,136
674
14,287
13,222
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 0 / 3
9,452
525
3,584
8,340
8,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
14
Kills
21
23
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
0
6
8
0.67
L
0
0
0
0
W
Aphrodite
NeKare_03
Aphrodite
2
4
6
1.25
L
Jormungandr
Osamahjassem95
Jormungandr
0
5
1
0.1
W
Poseidon
Roblusiek
Poseidon
8
0
2
9
W
Izanami
SrEpikito
Izanami
11
4
4
3.25
L
9
7
4
1.57
L
Neith
nalibarca
Neith
1
5
2
0.4
L
Zeus
shaho-_
Zeus
4
6
5
1.08
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,485
Damage
37,356
48,729
Taken
54,877
17,214
Mitigated
28,367
4,966
Healing
24,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
8,529
447
0
532
9,567
2,315
1,136
1,782
7,785
50,893
456
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
NeKare_03
Aphrodite
4,094
199
2,224
5,442
11,575
8,534
1,237
6,072
5,503
18,661
340
L
Jormungandr
Osamahjassem95
Jormungandr
4,823
1,471
0
201
11,668
8,682
234
2,873
8,715
56,905
0
W
Poseidon
Roblusiek
Poseidon
6,862
1,089
23
7,581
12,173
4,117
0
4,166
8,007
87,955
0
W
Izanami
SrEpikito
Izanami
14,287
9,034
0
5,543
13,222
5,136
2,791
1,764
11,458
0
104,092
L
15,063
5,978
0
4,106
16,521
4,552
0
7,825
8,456
0
65,950
L
Neith
nalibarca
Neith
3,035
1,019
0
659
10,341
1,719
0
1,409
8,894
0
33,247
L
Zeus
shaho-_
Zeus
13,564
664
0
0
10,199
2,261
0
6,389
3,616
52,066
0
W
3,584
552
0
2,959
8,340
8,265
1,128
4,603
3,737
0
49,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
51,657
383
Minions Killed
564
0
Camps Cleared
0
1,249,002
Distance Traveled
1,790,463
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,766
487
106
6
0
351,411
5
L
Artio
3,300
183
0
0
0
0
0
W
Aphrodite
9,271
515
35
2
0
355,596
0
L
Jormungandr
8,660
481
129
7
0
322,486
0
W
Poseidon
12,032
668
148
8
0
417,796
3
W
Izanami
12,136
674
181
10
0
301,589
3
L
Loki
9,456
525
99
6
0
345,040
2
L
Neith
7,485
416
64
4
0
295,906
0
L
Zeus
8,372
465
91
5
0
285,570
4
W
Chaac
9,452
525
94
5
0
364,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role