Player Matchup

Poseidon
Poseidon
Majestick2000
Poseidon
Level 98
God Stats
7W - 1L
1,848 SR
Queue Stats
122W - 120L
1,556 Elo+
Party 1
Ares
Ares
MessiCR7
Ares
Level 15
God Stats
2W - 0L
1,790 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 1
Tyr
Tyr
ivaneltopo16
Tyr
Level 106
God Stats
5W - 4L
1,652 SR
Queue Stats
23W - 34L
1,495 Elo+
Party 1
Team Averages
Level 73
1,763 SR
1,519 Elo+

VS

Team Averages
Level 54
1,500 SR
1,349 Elo+
Agni
Agni
 
Agni
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DangerDeivY04
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,048 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Majestick2000
Poseidon
15
10 / 3 / 7
11,136
857
15,624
8,060
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
11 / 2 / 10
11,247
865
11,011
10,853
14,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 1 / 18
9,718
748
6,218
14,423
16,696
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 5 / 1
9,502
731
10,047
10,850
3,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
12
1 / 10 / 2
8,477
652
3,938
11,131
6,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
DangerDeivY04
Cerberus
12
1 / 7 / 1
8,683
668
5,328
17,971
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
22
Kills
5
6
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
5
1
0.7
L
Baron Samedi
 
Baron Samedi
1
10
2
0.2
L
Cerberus
DangerDeivY04
Cerberus
1
7
1
0.21
W
Poseidon
Majestick2000
Poseidon
10
3
7
4.5
W
Ares
11
2
10
8
W
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,853
Damage
19,313
33,336
Taken
39,952
33,998
Mitigated
24,778
4,144
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,047
979
0
318
10,850
3,451
0
7,264
3,586
42,738
0
L
Baron Samedi
 
Baron Samedi
3,938
206
90
726
11,131
6,250
0
8,375
2,756
16,976
0
L
Cerberus
DangerDeivY04
Cerberus
5,328
571
206
1,593
17,971
15,077
0
11,560
6,411
15,709
0
W
Poseidon
Majestick2000
Poseidon
15,624
3,242
0
773
8,060
2,753
2,079
6,101
1,959
60,564
0
W
Ares
11,011
719
0
684
10,853
14,549
552
6,337
4,516
18,741
0
W
6,218
957
0
2,687
14,423
16,696
617
7,718
6,705
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,101
Gold Earned
26,662
132
Minions Killed
122
8
Camps Cleared
3
787,903
Distance Traveled
592,208
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,502
731
69
5
1
210,591
0
L
Baron Samedi
8,477
652
21
2
1
165,541
4
L
Cerberus
8,683
668
32
2
1
216,076
0
W
Poseidon
11,136
857
94
7
4
236,136
2
W
Ares
11,247
865
8
1
2
276,986
2
W
Tyr
9,718
748
30
2
2
274,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role