Player Matchup

Ah Puch
Ah Puch
Lt-Pickles_35
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,390 Elo+
Solo
Izanami
Izanami
gmaggia
Izanami
Level 123
God Stats
1W - 5L
1,319 SR
Queue Stats
255W - 466L
1,247 Elo+
Solo
Ymir
Ymir
remi1
Ymir
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 362L
1,285 Elo+
Solo
Team Averages
Level 107
1,440 SR
1,307 Elo+

VS

Team Averages
Level 75
1,669 SR
1,236 Elo+
Ymir
Ymir
Mikelightyear
Ymir
Level 65
God Stats
27W - 33L
1,878 SR
Queue Stats
49W - 137L
1,265 Elo+
Solo
Chang'e
Chang'e
cxmjr2
Chang'e
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 281L
1,240 Elo+
Party 1
Rama
Rama
lostintimes24
Rama
Level 18
God Stats
1W - 1L
1,628 SR
Queue Stats
7W - 17L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
1 / 1 / 6
11,496
639
17,388
9,181
3,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
gmaggia
Izanami
16
3 / 6 / 4
11,987
666
12,847
11,850
4,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
remi1
Ymir
16
6 / 1 / 4
12,294
683
9,715
17,750
15,214
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
11,864
659
4,212
22,026
23,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
cxmjr2
Chang'e
17
5 / 2 / 3
12,117
673
19,558
20,805
11,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 3 / 2
9,201
511
2,400
5,511
1,599
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
8
8
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
1
6
4
L
2
5
5
0.9
L
Chang'e
cxmjr2
Chang'e
5
2
3
3.25
W
Izanami
gmaggia
Izanami
3
6
4
0.83
L
1
3
2
0.67
W
Ymir
remi1
Ymir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
26,170
38,781
Taken
48,342
22,658
Mitigated
36,160
6,657
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
17,388
1,589
692
1,642
9,181
3,326
736
5,474
3,540
48,328
0
L
4,212
611
766
4,259
22,026
23,160
0
12,056
9,970
19,507
0
L
Chang'e
cxmjr2
Chang'e
19,558
1,834
3,363
10,962
20,805
11,401
0
12,708
8,097
59,363
0
W
Izanami
gmaggia
Izanami
12,847
6,430
0
467
11,850
4,118
1,338
7,698
3,844
0
60,654
L
2,400
2,161
0
348
5,511
1,599
0
2,339
3,172
0
8,217
W
Ymir
remi1
Ymir
9,715
1,143
0
3,856
17,750
15,214
190
10,307
6,816
30,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
33,182
174
Minions Killed
121
8
Camps Cleared
1
872,351
Distance Traveled
598,325
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,496
639
51
3
2
294,333
0
L
Ymir
11,864
659
22
1
0
189,605
1
L
Chang'e
12,117
673
87
5
1
306,943
2
W
Izanami
11,987
666
90
5
4
268,643
0
L
Rama
9,201
511
12
1
0
101,777
1
W
Ymir
12,294
683
33
2
2
309,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role