Player Matchup

Shiva
Shiva
KarniSensei
Shiva
Level 157
God Stats
29W - 13L
1,590 SR
Queue Stats
395W - 334L
1,596 Elo+
Party 3
Vamana
Vamana
SMELLMYNUTSMF
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Athena
Athena
evilstampycat
Athena
Level 68
God Stats
2W - 3L
1,373 SR
Queue Stats
142W - 133L
1,460 Elo+
Party 1
Rama
Rama
immortal_glory92
Rama
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 72L
1,458 Elo+
Party 1
Ra
Ra
tryhardfurry45
Ra
Level 102
God Stats
15W - 11L
1,709 SR
Queue Stats
313W - 305L
1,505 Elo+
Party 1
Team Averages
Level 76
1,534 SR
1,504 Elo+

VS

Team Averages
Level 44
1,714 SR
1,489 Elo+
Kuzenbo
Kuzenbo
ISupremePR-
Kuzenbo
Level 16
God Stats
10W - 4L
1,811 SR
Queue Stats
48W - 29L
1,526 Elo+
Party 2
Bastet
Bastet
Kingfleek185
Bastet
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 233L
1,434 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TabsX_-
Morgan Le Fay
Level 63
God Stats
6W - 5L
1,939 SR
Queue Stats
364W - 326L
1,549 Elo+
Party 2
Medusa
Medusa
iStrelz
Medusa
Level 47
God Stats
39W - 33L
1,690 SR
Queue Stats
252W - 249L
1,477 Elo+
Party 2
Chaac
Chaac
miamilyfer3
Chaac
Level 46
God Stats
15W - 9L
1,628 SR
Queue Stats
172W - 188L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,793
679
6,465
7,541
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 1
5,610
561
3,196
5,634
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 1
4,991
499
1,688
5,779
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,561
456
2,402
7,268
1,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 0
5,493
549
3,025
6,284
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ISupremePR-
Kuzenbo
8
0 / 0 / 2
5,081
508
1,620
3,057
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
10
3 / 2 / 2
5,906
591
3,230
6,290
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TabsX_-
Morgan Le Fay
12
5 / 0 / 0
7,002
700
6,414
4,930
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
iStrelz
Medusa
11
3 / 1 / 1
6,065
607
5,955
7,532
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,408
541
2,303
8,126
3,150
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ISupremePR-
Kuzenbo
0
0
2
1
L
3
1
0
3
W
Bastet
3
2
2
2
L
1
1
1
1.5
W
Morgan Le Fay
TabsX_-
Morgan Le Fay
5
0
0
5
L
0
1
1
0.5
W
Medusa
iStrelz
Medusa
3
1
1
3.5
L
0
3
0
0
W
0
1
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
19,522
32,506
Taken
29,935
11,791
Mitigated
11,198
11,546
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ISupremePR-
Kuzenbo
1,620
838
0
1,145
3,057
2,448
92
752
2,305
9,093
0
L
6,465
1,300
0
5,038
7,541
4,406
0
1,541
5,944
0
38,355
W
Bastet
3,230
1,188
0
3,183
6,290
1,741
0
1,058
5,138
0
25,181
L
3,196
1,219
0
1,018
5,634
1,761
0
1,018
4,548
0
28,369
W
Morgan Le Fay
TabsX_-
Morgan Le Fay
6,414
691
0
1,647
4,930
1,647
555
1,327
3,445
38,997
0
L
1,688
810
203
1,601
5,779
2,256
0
866
4,873
7,215
0
W
Medusa
iStrelz
Medusa
5,955
2,351
32
2,842
7,532
2,212
810
977
6,515
0
42,918
L
2,402
2,244
0
2,024
7,268
1,434
0
775
6,493
0
22,211
W
2,303
250
0
2,426
8,126
3,150
176
295
7,819
0
26,379
L
3,025
36
53
1,609
6,284
1,934
152
3,297
2,614
32,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
29,462
256
Minions Killed
299
0
Camps Cleared
0
1,020,320
Distance Traveled
1,041,775
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,081
508
16
2
0
215,183
0
L
Shiva
6,793
679
87
9
0
203,234
4
W
Bastet
5,906
591
60
6
0
234,426
2
L
Vamana
5,610
561
51
5
0
240,649
1
W
Morgan Le Fay
7,002
700
73
7
0
205,537
2
L
Athena
4,991
499
12
1
0
203,476
2
W
Medusa
6,065
607
81
8
0
183,123
1
L
Rama
4,561
456
43
4
0
176,522
0
W
Chaac
5,408
541
69
7
0
203,506
3
L
Ra
5,493
549
63
6
0
196,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role