Player Matchup

Eset
Eset
BDP3MONEYY83
Eset
Level 121
God Stats
14W - 21L
1,708 SR
Queue Stats
187W - 243L
1,509 Elo+
Solo
Chiron
Chiron
LyonsKing95
Chiron
Level 118
God Stats
28W - 24L
1,578 SR
Queue Stats
82W - 102L
1,444 Elo+
Party 1
Mulan
Mulan
LyonsWorld
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,512 Elo+
Party 1
Team Averages
Level 112
1,595 SR
1,488 Elo+

VS

Team Averages
Level 91
1,474 SR
1,418 Elo+
Baron Samedi
Baron Samedi
BIGBIRD16
Baron Samedi
Level 74
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 4L
1,264 Elo+
Solo
Cernunnos
Cernunnos
DjerrGotBandz
Cernunnos
Level 84
God Stats
3W - 2L
1,497 SR
Queue Stats
70W - 67L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
XxEndermattxX
Cthulhu
Level 116
God Stats
39W - 22L
1,658 SR
Queue Stats
70W - 67L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,057
642
4,509
6,002
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
11
2 / 3 / 0
7,288
663
8,205
6,793
2,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
0 / 3 / 2
6,778
616
5,164
9,940
7,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGBIRD16
Baron Samedi
13
4 / 2 / 2
8,082
735
3,429
4,101
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
DjerrGotBandz
Cernunnos
12
2 / 0 / 5
7,990
726
8,093
6,931
2,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
12
1 / 0 / 5
7,638
694
7,025
11,172
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Baron Samedi
BIGBIRD16
Baron Samedi
4
2
2
2.5
W
Cernunnos
DjerrGotBandz
Cernunnos
2
0
5
4.5
L
Chiron
2
3
0
0.67
L
Mulan
0
3
2
0.33
W
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,878
Damage
18,547
22,735
Taken
22,204
11,567
Mitigated
10,443
5,878
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
390
135
134
6,002
1,882
0
2,102
3,808
21,127
0
W
Baron Samedi
BIGBIRD16
Baron Samedi
3,429
181
736
1,420
4,101
1,784
345
0
4,101
16,432
0
W
Cernunnos
DjerrGotBandz
Cernunnos
8,093
2,670
0
2,291
6,931
2,175
636
1,250
5,681
0
32,473
L
Chiron
8,205
1,662
1,016
1,863
6,793
2,559
156
2,928
3,663
0
24,539
L
Mulan
5,164
645
263
2,467
9,940
7,126
0
5,040
4,643
0
17,731
W
Cthulhu
7,025
294
175
4,964
11,172
6,484
290
3,595
7,577
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,123
Gold Earned
23,710
109
Minions Killed
141
4
Camps Cleared
6
623,532
Distance Traveled
649,702
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,057
642
31
3
1
217,787
2
W
Baron Samedi
8,082
735
36
3
0
211,894
5
W
Cernunnos
7,990
726
51
5
4
211,351
3
L
Chiron
7,288
663
49
4
2
192,769
3
L
Mulan
6,778
616
29
3
1
212,976
3
W
Cthulhu
7,638
694
54
5
2
226,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role