Player Matchup

Jormungandr
Jormungandr
Bronze V
BigHennyFresh
Jormungandr
Bronze V
Level 107
God Stats
6W - 6L
1,096 SR
Queue Stats
50W - 80L
780 MMR
Party 2
Medusa
Medusa
Silver IV
Pops-donn
Medusa
Silver IV
Level 109
God Stats
5W - 10L
1,333 SR
Queue Stats
93W - 124L
866 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Sinzu
Baron Samedi
Silver V
Level 133
God Stats
4W - 2L
1,691 SR
Queue Stats
89W - 110L
809 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,373 SR
818 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,311 SR
860 MMR
Bastet
Bastet
Silver IV
EduardoPiedra
Bastet
Silver IV
Level 107
God Stats
0W - 2L
1,260 SR
Queue Stats
271W - 374L
908 MMR
Party 1
Sobek
Sobek
Silver V
JuanDogMal1209
Sobek
Silver V
Level 101
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 39L
689 MMR
Solo
Kukulkan
Kukulkan
Silver IV
fxcf1996
Kukulkan
Silver IV
Level 104
God Stats
54W - 52L
1,375 SR
Queue Stats
270W - 370L
983 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigHennyFresh
Jormungandr
13
0 / 0 / 3
8,023
573
6,212
14,326
13,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Pops-donn
Medusa
13
3 / 2 / 0
8,898
636
6,828
6,883
2,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Sinzu
Baron Samedi
13
0 / 1 / 3
8,220
587
7,856
9,363
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TyrAtlasAresZeus

VS

Bans
DiscordiaGilgameshKumbhakarnaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,246
589
9,448
7,778
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
8,778
627
5,928
14,940
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
fxcf1996
Kukulkan
14
1 / 0 / 2
8,863
633
9,386
3,511
1,316
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigHennyFresh
Jormungandr
0
0
3
1.5
L
1
1
1
1.5
L
1
2
1
0.75
W
Medusa
Pops-donn
Medusa
3
2
0
1.5
W
Baron Samedi
Sinzu
Baron Samedi
0
1
3
1.5
L
Kukulkan
fxcf1996
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
24,762
30,572
Taken
26,229
20,725
Mitigated
18,958
8,567
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigHennyFresh
Jormungandr
6,212
1,676
2
644
14,326
13,614
0
8,306
5,780
26,143
0
L
9,448
2,125
24
1,809
7,778
3,265
0
4,434
3,344
0
20,562
L
5,928
255
419
4,473
14,940
14,377
0
8,134
6,806
13,963
0
W
Medusa
Pops-donn
Medusa
6,828
3,157
0
1,324
6,883
2,437
153
3,339
3,457
0
25,027
W
Baron Samedi
Sinzu
Baron Samedi
7,856
557
1,650
4,947
9,363
4,674
0
4,173
4,896
27,427
0
L
Kukulkan
fxcf1996
Kukulkan
9,386
321
462
578
3,511
1,316
0
2,132
1,379
50,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
25,887
162
Minions Killed
136
5
Camps Cleared
6
728,055
Distance Traveled
823,648
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,023
573
40
3
2
244,561
1
L
Bastet
8,246
589
24
2
1
308,368
5
L
Sobek
8,778
627
10
1
0
258,161
6
W
Medusa
8,898
636
58
4
0
234,875
4
W
Baron Samedi
8,220
587
64
5
3
248,619
4
L
Kukulkan
8,863
633
102
7
5
257,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role