Player Matchup

Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jickets
Bastet
Level 160
God Stats
3W - 1L
1,606 SR
Queue Stats
138W - 143L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
Ulen864
Zhong Kui
Level 141
God Stats
2W - 2L
1,704 SR
Queue Stats
103W - 99L
1,707 Elo+
Solo
Yemoja
Yemoja
ZombieHobo113
Yemoja
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,560 Elo+
Party 1
Da Ji
Da Ji
shädr
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 71L
1,598 Elo+
Party 1
Team Averages
Level 117
1,562 SR
1,590 Elo+

VS

Team Averages
Level 149
1,335 SR
1,523 Elo+
Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dankey Kang2416
Sobek
Level 140
God Stats
4W - 5L
1,108 SR
Queue Stats
494W - 518L
1,531 Elo+
Solo
Hachiman
Hachiman
LEOBLAX25
Hachiman
Level 142
God Stats
0W - 1L
1,306 SR
Queue Stats
19W - 19L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StalinVG
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 170L
1,558 Elo+
Solo
Aphrodite
Aphrodite
bookfreak99
Aphrodite
Level 160
God Stats
3W - 2L
1,262 SR
Queue Stats
264W - 240L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
11 / 3 / 12
11,731
978
17,968
15,127
7,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Jickets
Bastet
15
8 / 4 / 12
10,471
873
14,181
14,800
5,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Ulen864
Zhong Kui
17
3 / 3 / 18
9,842
820
13,632
14,282
13,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 4 / 18
11,035
920
7,597
15,019
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
shädr
Da Ji
16
3 / 4 / 18
9,729
811
13,097
18,643
7,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 5 / 9
8,646
721
10,349
11,821
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 7 / 9
8,591
716
5,450
18,245
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
LEOBLAX25
Hachiman
15
4 / 7 / 10
9,763
814
14,283
14,158
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
StalinVG
Ah Muzen Cab
19
9 / 4 / 6
11,059
922
23,707
14,042
6,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
bookfreak99
Aphrodite
17
3 / 6 / 12
9,973
831
10,728
14,473
8,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
63
29
Kills
17
18
Deaths
29
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
3
12
5.67
L
Chronos
 
Chronos
1
5
9
1.1
L
0
7
9
0.64
W
Bastet
Jickets
Bastet
8
4
12
3.5
L
Hachiman
LEOBLAX25
Hachiman
4
7
10
1.29
L
Ah Muzen Cab
StalinVG
Ah Muzen Cab
9
4
6
3
W
Zhong Kui
Ulen864
Zhong Kui
3
3
18
4
W
4
4
18
3.25
L
Aphrodite
bookfreak99
Aphrodite
3
6
12
1.5
W
Da Ji
shädr
Da Ji
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,475
Damage
64,517
77,871
Taken
72,739
51,330
Mitigated
39,506
26,618
Healing
24,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,968
9,941
2,210
4,336
15,127
7,232
1,883
4,353
10,774
0
42,726
L
Chronos
 
Chronos
10,349
2,584
177
541
11,821
4,310
1,138
4,069
7,752
17,653
0
L
5,450
308
63
2,360
18,245
15,561
31
4,683
13,562
9,964
0
W
Bastet
Jickets
Bastet
14,181
1,681
0
1,757
14,800
5,479
1,124
6,491
8,309
0
22,379
L
Hachiman
LEOBLAX25
Hachiman
14,283
7,046
664
2,831
14,158
5,214
794
2,531
11,627
0
23,752
L
Ah Muzen Cab
StalinVG
Ah Muzen Cab
23,707
8,389
332
2,950
14,042
6,307
1,900
4,940
9,102
0
46,056
W
Zhong Kui
Ulen864
Zhong Kui
13,632
1,367
1,997
3,707
14,282
13,472
1,993
3,831
10,451
22,486
0
W
7,597
654
4,927
2,924
15,019
17,244
780
5,666
9,353
16,444
0
L
Aphrodite
bookfreak99
Aphrodite
10,728
434
7,256
6,999
14,473
8,114
876
5,006
9,467
21,702
0
W
Da Ji
shädr
Da Ji
13,097
1,526
1,083
3,677
18,643
7,903
225
6,186
12,457
0
22,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,808
Gold Earned
48,032
151
Minions Killed
142
0
Camps Cleared
0
1,082,769
Distance Traveled
1,003,255
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,731
978
64
5
0
228,904
1
L
Chronos
8,646
721
21
2
0
226,772
2
L
Sobek
8,591
716
7
1
0
155,927
0
W
Bastet
10,471
873
24
2
0
243,773
1
L
Hachiman
9,763
814
30
3
0
195,417
1
L
Ah Muzen Cab
11,059
922
52
4
0
219,962
1
W
Zhong Kui
9,842
820
29
2
0
219,916
5
W
Yemoja
11,035
920
18
2
0
197,538
1
L
Aphrodite
9,973
831
32
3
0
205,177
0
W
Da Ji
9,729
811
16
1
0
192,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role