Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
Eskyel
Shiva
Level 112
God Stats
4W - 6L
1,589 SR
Queue Stats
344W - 307L
1,669 Elo+
Party 3
Baron Samedi
Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
Level 143
God Stats
16W - 6L
1,907 SR
Queue Stats
253W - 239L
1,588 Elo+
Solo
Cliodhna
Cliodhna
l-_LuChInOdDaUs_
Cliodhna
Level 150
God Stats
38W - 12L
1,744 SR
Queue Stats
457W - 314L
1,694 Elo+
Party 3
Cerberus
Cerberus
lX-M3LL0W-Xl
Cerberus
Level 153
God Stats
5W - 3L
1,565 SR
Queue Stats
260W - 174L
1,699 Elo+
Party 3
Team Averages
Level 142
1,661 SR
1,630 Elo+

VS

Team Averages
Level 149
1,603 SR
1,588 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
BobbyShmurdasCap
Charybdis
Level 160
God Stats
4W - 2L
1,636 SR
Queue Stats
10W - 11L
1,526 Elo+
Party 1
Discordia
Discordia
Hylopath
Discordia
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 116L
1,644 Elo+
Party 2
Neith
Neith
Nawdtx
Neith
Level 151
God Stats
1W - 1L
1,878 SR
Queue Stats
170W - 179L
1,636 Elo+
Party 2
Erlang Shen
Erlang Shen
iITweakyIi
Erlang Shen
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 5 / 6
8,276
552
5,667
10,333
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Eskyel
Shiva
15
8 / 3 / 1
8,982
599
8,567
13,236
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
15
0 / 1 / 5
8,770
585
8,149
7,443
9,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 2 / 3
9,484
632
14,266
13,340
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
lX-M3LL0W-Xl
Cerberus
13
4 / 2 / 11
8,347
556
8,281
13,489
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 6 / 5
7,086
472
5,154
15,895
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
14
5 / 5 / 0
8,354
557
10,465
12,310
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Hylopath
Discordia
14
4 / 4 / 3
9,056
604
10,860
8,694
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Nawdtx
Neith
15
4 / 3 / 3
8,800
587
8,629
11,808
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
iITweakyIi
Erlang Shen
15
0 / 3 / 3
8,237
549
3,843
11,560
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
13
13
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
5
6
1
L
Atlas
 
Atlas
0
6
5
0.42
L
Charybdis
5
5
0
1
W
Shiva
Eskyel
Shiva
8
3
1
2.83
L
Discordia
Hylopath
Discordia
4
4
3
1.38
L
Neith
Nawdtx
Neith
4
3
3
1.83
W
Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
0
1
5
2.5
L
Erlang Shen
iITweakyIi
Erlang Shen
0
3
3
0.5
W
7
2
3
4.25
W
Cerberus
lX-M3LL0W-Xl
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
38,951
57,841
Taken
60,267
33,550
Mitigated
30,873
20,633
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,667
309
75
3,108
10,333
3,252
0
3,560
6,773
57,216
0
L
Atlas
 
Atlas
5,154
1,962
0
1,714
15,895
12,621
0
6,491
9,404
17,217
0
L
Charybdis
10,465
4,991
0
3,567
12,310
2,769
0
4,006
8,304
0
63,138
W
Shiva
Eskyel
Shiva
8,567
2,571
754
1,197
13,236
5,827
0
3,817
9,419
0
56,648
L
Discordia
Hylopath
Discordia
10,860
81
0
1,466
8,694
2,781
0
2,991
5,703
60,504
0
L
Neith
Nawdtx
Neith
8,629
3,014
0
3,801
11,808
4,537
0
2,312
9,496
0
60,449
W
Baron Samedi
Vv_zNinjaz_vV
Baron Samedi
8,149
1,482
663
3,691
7,443
9,181
30
1,172
6,271
57,944
0
L
Erlang Shen
iITweakyIi
Erlang Shen
3,843
1,601
0
5,729
11,560
8,165
0
6,472
5,088
0
54,796
W
14,266
1,528
0
7,295
13,340
4,361
0
3,296
10,044
0
73,968
W
Cerberus
lX-M3LL0W-Xl
Cerberus
8,281
475
242
3,608
13,489
10,929
0
4,169
9,320
23,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
41,533
480
Minions Killed
452
0
Camps Cleared
0
1,548,552
Distance Traveled
1,439,172
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,276
552
108
7
0
303,403
5
L
Atlas
7,086
472
24
2
0
291,523
3
L
Charybdis
8,354
557
104
7
0
278,317
3
W
Shiva
8,982
599
86
6
0
331,092
0
L
Discordia
9,056
604
105
7
0
287,243
6
L
Neith
8,800
587
107
7
0
298,402
2
W
Baron Samedi
8,770
585
128
9
0
271,733
7
L
Erlang Shen
8,237
549
112
7
0
283,687
3
W
Cliodhna
9,484
632
121
8
0
329,837
0
W
Cerberus
8,347
556
37
2
0
312,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role