Player Matchup

Baba Yaga
Baba Yaga
Gold I
Bad2388
Baba Yaga
Gold I
Level 144
God Stats
29W - 11L
1,809 SR
Queue Stats
83W - 80L
1,652 MMR
Party 1
Medusa
Medusa
Gold I
Jurrrrd
Medusa
Gold I
Level 147
God Stats
7W - 4L
1,724 SR
Queue Stats
84W - 81L
1,652 MMR
Party 1
Ganesha
Ganesha
Gold I
Scientific beef
Ganesha
Gold I
Level 128
God Stats
3W - 2L
1,731 SR
Queue Stats
190W - 172L
1,650 MMR
Solo
Fenrir
Fenrir
Platinum V
TTOKhalo
Fenrir
Platinum V
Level 149
God Stats
19W - 18L
1,762 SR
Queue Stats
69W - 89L
1,643 MMR
Solo
Osiris
Osiris
Gold IV
jaded yep
Osiris
Gold IV
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 135L
1,651 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,705 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,579 SR
1,641 MMR
Atlas
Atlas
Gold V
AstroReezyy
Atlas
Gold V
Level 114
God Stats
12W - 8L
1,500 SR
Queue Stats
126W - 116L
1,653 MMR
Solo
Scylla
Scylla
Gold III
JukesMcGukes
Scylla
Gold III
Level 128
God Stats
6W - 8L
1,384 SR
Queue Stats
50W - 44L
1,655 MMR
Party 3
Kali
Kali
Platinum I
clownbaby2020
Kali
Platinum I
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
438W - 445L
1,849 MMR
Party 2
Artemis
Artemis
Gold IV
lumberjack232
Artemis
Gold IV
Level 158
God Stats
7W - 5L
1,644 SR
Queue Stats
62W - 66L
1,398 MMR
Party 2
Horus
Horus
Gold II
toastadaz
Horus
Gold II
Level 142
God Stats
11W - 7L
1,865 SR
Queue Stats
158W - 167L
1,652 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bad2388
Baba Yaga
17
1 / 3 / 2
9,986
434
13,268
13,199
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Jurrrrd
Medusa
19
1 / 5 / 2
10,943
476
9,915
17,851
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 7
9,834
428
7,366
25,180
26,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TTOKhalo
Fenrir
19
7 / 4 / 1
11,951
520
10,290
21,367
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
jaded yep
Osiris
14
2 / 7 / 0
9,606
418
11,069
19,558
11,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesBastetAthena

VS

Bans
ArtioCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
12,601
548
10,518
22,189
25,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
4 / 2 / 6
13,707
596
16,348
12,222
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 3 / 8
14,539
632
15,318
21,258
12,843
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
20
5 / 1 / 8
13,744
598
16,706
14,941
5,898
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
toastadaz
Horus
20
5 / 2 / 9
13,778
599
14,516
19,888
23,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
11
Kills
25
25
Deaths
11
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Baba Yaga
Bad2388
Baba Yaga
1
3
2
0.67
W
Scylla
4
2
6
3.5
L
Medusa
Jurrrrd
Medusa
1
5
2
0.4
L
0
6
7
0.58
L
Fenrir
TTOKhalo
Fenrir
7
4
1
1.88
W
9
3
8
4.33
L
Osiris
jaded yep
Osiris
2
7
0
0.29
W
Artemis
5
1
8
9
W
Horus
toastadaz
Horus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,908
Damage
73,406
97,155
Taken
90,498
56,554
Mitigated
72,583
24,183
Healing
38,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,518
4,218
0
5,368
22,189
25,377
0
6,154
16,035
38,663
0
L
Baba Yaga
Bad2388
Baba Yaga
13,268
337
0
3,473
13,199
4,899
0
3,176
10,023
81,616
0
W
Scylla
16,348
2,070
0
2,269
12,222
4,679
1,008
4,995
7,227
127,548
0
L
Medusa
Jurrrrd
Medusa
9,915
3,514
0
4,443
17,851
5,714
514
4,111
13,740
0
89,918
L
7,366
1,284
827
1,852
25,180
26,263
0
11,671
13,509
30,646
0
L
Fenrir
TTOKhalo
Fenrir
10,290
3,397
0
7,484
21,367
8,672
0
6,229
15,138
0
84,294
W
15,318
6,857
0
8,991
21,258
12,843
1,567
4,597
16,661
0
116,197
L
Osiris
jaded yep
Osiris
11,069
3,137
0
6,104
19,558
11,006
0
2,072
17,486
0
57,773
W
Artemis
16,706
5,710
0
7,910
14,941
5,898
4,353
4,648
10,046
0
105,567
W
Horus
toastadaz
Horus
14,516
6,424
4,155
9,522
19,888
23,786
1,819
2,269
17,619
0
84,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
68,369
559
Minions Killed
646
0
Camps Cleared
0
2,023,798
Distance Traveled
2,286,770
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,601
548
40
2
0
442,005
9
L
Baba Yaga
9,986
434
153
7
0
454,008
3
W
Scylla
13,707
596
172
7
0
451,203
3
L
Medusa
10,943
476
172
7
0
401,076
0
L
Ganesha
9,834
428
9
0
0
448,677
9
L
Fenrir
11,951
520
128
6
0
426,679
6
W
Kali
14,539
632
151
7
0
506,804
3
L
Osiris
9,606
418
97
4
0
293,358
5
W
Artemis
13,744
598
164
7
0
424,352
11
W
Horus
13,778
599
119
5
0
462,406
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role