Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CornerGas
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,349 Elo+
Solo
Pele
Pele
FoshyTakashi
Pele
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 45L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Prarg
Nu Wa
Level 158
God Stats
116W - 86L
1,496 SR
Queue Stats
547W - 601L
1,348 Elo+
Solo
Atlas
Atlas
froggysrfun
Atlas
Level 123
God Stats
1W - 3L
1,385 SR
Queue Stats
37W - 43L
1,562 Elo+
Party 2
Team Averages
Level 117
1,476 SR
1,464 Elo+

VS

Team Averages
Level 55
1,514 SR
1,373 Elo+
Xbalanque
Xbalanque
Bigshaddaddy
Xbalanque
Level 28
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Zeus
Zeus
MercenaryStyle
Zeus
Level 68
God Stats
1W - 2L
1,339 SR
Queue Stats
424W - 440L
1,466 Elo+
Solo
Shiva
Shiva
Oryan15
Shiva
Level 85
God Stats
4W - 7L
1,561 SR
Queue Stats
158W - 180L
1,462 Elo+
Solo
Da Ji
Da Ji
SaltyMuch1626
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
SanMarcoss
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 0
5,956
596
3,173
6,987
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
CornerGas
Apollo
9
3 / 1 / 3
5,543
554
3,183
3,737
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 1
6,131
613
5,039
4,775
1,568
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Prarg
Nu Wa
9
0 / 1 / 3
5,269
527
2,822
3,970
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 4
5,938
594
3,547
4,914
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bigshaddaddy
Xbalanque
6
0 / 2 / 0
4,047
405
1,605
4,641
1,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,140
514
2,229
5,205
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Oryan15
Shiva
9
0 / 1 / 0
5,177
518
4,442
6,006
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 4 / 1
4,606
461
1,523
6,801
1,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
SanMarcoss
Cthulhu
8
1 / 3 / 1
4,968
497
3,329
6,135
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
L
Xbalanque
Bigshaddaddy
Xbalanque
0
2
0
0
W
Apollo
CornerGas
Apollo
3
1
3
4.5
W
4
0
1
4.5
L
0
3
0
0
L
Shiva
Oryan15
Shiva
0
1
0
0
W
Nu Wa
Prarg
Nu Wa
0
1
3
1.5
L
1
4
1
0.38
L
Cthulhu
SanMarcoss
Cthulhu
1
3
1
0.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
13,128
24,383
Taken
28,788
12,099
Mitigated
9,193
8,066
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,173
780
0
3,724
6,987
5,309
0
0
6,498
0
28,146
L
Xbalanque
Bigshaddaddy
Xbalanque
1,605
681
107
641
4,641
1,004
583
986
3,655
0
10,766
W
Apollo
CornerGas
Apollo
3,183
2,184
0
405
3,737
1,039
681
1,011
2,695
0
28,870
W
5,039
575
0
1,229
4,775
1,568
0
1,999
2,776
0
35,060
L
2,229
424
0
403
5,205
1,184
0
646
4,559
33,788
0
L
Shiva
Oryan15
Shiva
4,442
1,699
0
1,489
6,006
2,686
0
756
5,250
0
26,091
W
Nu Wa
Prarg
Nu Wa
2,822
616
0
1,784
3,970
879
444
757
3,213
31,166
0
L
1,523
275
0
241
6,801
1,851
0
1,822
4,979
0
12,970
L
Cthulhu
SanMarcoss
Cthulhu
3,329
227
0
533
6,135
2,468
0
2,159
3,976
14,719
0
W
3,547
1,623
0
924
4,914
3,304
129
1,791
3,123
11,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
23,938
279
Minions Killed
200
0
Camps Cleared
0
970,150
Distance Traveled
864,619
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,956
596
77
8
0
207,018
0
L
Xbalanque
4,047
405
24
2
0
154,407
0
W
Apollo
5,543
554
58
6
0
191,575
4
W
Pele
6,131
613
75
8
0
205,198
2
L
Zeus
5,140
514
70
7
0
173,174
3
L
Shiva
5,177
518
58
6
0
165,085
2
W
Nu Wa
5,269
527
60
6
0
168,508
2
L
Da Ji
4,606
461
21
2
0
194,380
0
L
Cthulhu
4,968
497
27
3
0
177,573
1
W
Atlas
5,938
594
9
1
0
197,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role