Player Matchup

Shiva
Shiva
B1GC3387
Shiva
Level 60
God Stats
10W - 11L
1,631 SR
Queue Stats
114W - 140L
1,471 Elo+
Solo
Janus
Janus
CREEDno kami
Janus
Level 125
God Stats
14W - 20L
1,758 SR
Queue Stats
177W - 185L
1,465 Elo+
Solo
Cliodhna
Cliodhna
EzXpGodly
Cliodhna
Level 140
God Stats
90W - 57L
1,817 SR
Queue Stats
667W - 617L
1,465 Elo+
Solo
Cupid
Cupid
OneWingdAngel7
Cupid
Level 86
God Stats
14W - 18L
1,713 SR
Queue Stats
389W - 412L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
killerstringbean
Zhong Kui
Level 116
God Stats
1W - 1L
1,758 SR
Queue Stats
158W - 157L
1,539 Elo+
Party 1
Team Averages
Level 105
1,735 SR
1,493 Elo+

VS

Team Averages
Level 115
1,677 SR
1,648 Elo+
Bastet
Bastet
Dadddini
Bastet
Level 131
God Stats
15W - 4L
1,820 SR
Queue Stats
48W - 44L
1,654 Elo+
Party 2
Shiva
Shiva
Eskuhbro
Shiva
Level 136
God Stats
133W - 91L
1,606 SR
Queue Stats
196W - 156L
1,565 Elo+
Solo
Neith
Neith
Godly-Raid-
Neith
Level 112
God Stats
2W - 1L
1,789 SR
Queue Stats
17W - 7L
1,811 Elo+
Solo
Vulcan
Vulcan
MrTommyyy
Vulcan
Level 92
God Stats
1W - 1L
1,751 SR
Queue Stats
50W - 38L
1,627 Elo+
Party 2
Ymir
Ymir
StarsGalaxy420
Ymir
Level 106
God Stats
2W - 1L
1,419 SR
Queue Stats
196W - 191L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B1GC3387
Shiva
17
3 / 8 / 6
11,279
434
13,878
30,093
33,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 5
10,964
422
11,240
15,946
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
EzXpGodly
Cliodhna
20
11 / 6 / 4
14,336
551
19,030
29,865
15,292
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 6 / 5
11,751
452
9,087
20,441
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
20
1 / 4 / 5
13,573
522
11,083
24,780
21,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dadddini
Bastet
20
10 / 4 / 8
14,430
555
19,563
20,998
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Shiva
Eskuhbro
Shiva
20
7 / 7 / 9
14,021
539
24,035
27,850
20,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 0 / 11
13,678
526
19,428
14,201
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
MrTommyyy
Vulcan
20
6 / 3 / 7
14,423
555
23,178
10,317
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 11
12,414
477
8,647
27,043
32,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
18
Kills
31
31
Deaths
18
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Shiva
B1GC3387
Shiva
3
8
6
0.75
L
1
7
5
0.5
W
Bastet
Dadddini
Bastet
10
4
8
3.5
W
Shiva
Eskuhbro
Shiva
7
7
9
1.64
L
Cliodhna
EzXpGodly
Cliodhna
11
6
4
2.17
W
3
0
11
8.5
W
Vulcan
MrTommyyy
Vulcan
6
3
7
3.17
L
2
6
5
0.75
W
5
4
11
2.63
L
Zhong Kui
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,318
Damage
94,851
121,125
Taken
100,409
80,721
Mitigated
71,393
38,938
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
B1GC3387
Shiva
13,878
2,475
1,237
6,421
30,093
33,719
0
8,728
21,038
0
43,221
L
11,240
261
111
2,801
15,946
4,331
0
5,262
10,530
61,855
0
W
Bastet
Dadddini
Bastet
19,563
5,335
0
7,469
20,998
7,919
1,149
4,461
16,337
0
92,101
W
Shiva
Eskuhbro
Shiva
24,035
3,623
371
6,199
27,850
20,701
756
7,773
19,943
0
87,650
L
Cliodhna
EzXpGodly
Cliodhna
19,030
2,930
0
10,562
29,865
15,292
0
7,235
22,480
0
110,369
W
19,428
9,258
0
6,577
14,201
5,881
5,672
2,772
11,227
0
113,971
W
Vulcan
MrTommyyy
Vulcan
23,178
9,359
0
250
10,317
4,870
1,995
1,225
9,046
111,657
0
L
9,087
4,125
648
6,294
20,441
6,070
3,686
5,522
14,825
0
82,814
W
8,647
1,062
1,107
2,380
27,043
32,022
192
5,204
21,533
38,299
0
L
Zhong Kui
11,083
567
239
10,625
24,780
21,309
0
4,273
20,427
104,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,903
Gold Earned
68,966
660
Minions Killed
634
0
Camps Cleared
0
2,316,454
Distance Traveled
2,452,650
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,279
434
50
2
0
470,603
3
L
Janus
10,964
422
115
4
0
454,482
11
W
Bastet
14,430
555
120
5
0
576,156
14
W
Shiva
14,021
539
138
5
0
467,999
4
L
Cliodhna
14,336
551
149
6
0
511,412
6
W
Neith
13,678
526
150
6
0
461,773
5
W
Vulcan
14,423
555
179
7
0
506,738
3
L
Cupid
11,751
452
148
6
0
438,993
0
W
Ymir
12,414
477
47
2
0
439,984
0
L
Zhong Kui
13,573
522
198
8
0
440,964
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role