Player Matchup

Janus
Janus
Lennart552002
Janus
Level 121
God Stats
1W - 1L
1,853 SR
Queue Stats
28W - 13L
1,637 Elo+
Party 2
Hachiman
Hachiman
Markillskill
Hachiman
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
28W - 13L
1,637 Elo+
Party 2
Horus
Horus
McHappyMeal08
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,621 Elo+
Solo
Team Averages
Level 118
1,693 SR
1,632 Elo+

VS

Team Averages
Level 124
1,496 SR
1,753 Elo+
Kumbhakarna
Kumbhakarna
AbyssalTyrant
Kumbhakarna
Level 154
God Stats
5W - 2L
1,489 SR
Queue Stats
297W - 214L
1,677 Elo+
Solo
Eset
Eset
jdm090909
Eset
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,807 Elo+
Party 1
Danzaburou
Danzaburou
t99spe
Danzaburou
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
9,143
653
11,194
9,963
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Markillskill
Hachiman
14
7 / 4 / 5
10,187
728
14,200
15,787
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
7 / 4 / 6
10,532
752
11,041
16,824
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AbyssalTyrant
Kumbhakarna
16
4 / 0 / 8
11,174
798
11,207
18,914
25,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
13
4 / 7 / 5
9,715
694
7,639
12,630
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
t99spe
Danzaburou
14
4 / 7 / 7
10,782
770
12,029
16,195
6,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
12
12
Deaths
14
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AbyssalTyrant
Kumbhakarna
4
0
8
8
L
0
4
10
1.25
L
Hachiman
Markillskill
Hachiman
7
4
5
2.38
L
7
4
6
2.5
W
Eset
4
7
5
0.93
W
Danzaburou
t99spe
Danzaburou
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,435
Damage
30,875
42,574
Taken
47,739
24,089
Mitigated
36,245
13,141
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AbyssalTyrant
Kumbhakarna
11,207
2,071
582
5,027
18,914
25,757
422
3,787
14,910
29,804
0
L
11,194
210
28
1,190
9,963
2,784
461
5,358
4,605
41,607
0
L
Hachiman
Markillskill
Hachiman
14,200
6,949
0
5,071
15,787
6,347
706
7,340
8,447
0
35,713
L
11,041
4,426
2,012
4,840
16,824
14,958
411
6,644
10,180
0
19,991
W
Eset
7,639
1,052
954
2,767
12,630
3,970
574
3,758
8,600
19,933
0
W
Danzaburou
t99spe
Danzaburou
12,029
4,193
0
3,260
16,195
6,518
1,680
3,672
12,360
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
31,671
137
Minions Killed
107
8
Camps Cleared
3
736,196
Distance Traveled
708,134
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,174
798
37
3
0
262,051
2
L
Janus
9,143
653
71
5
2
246,200
3
L
Hachiman
10,187
728
51
4
6
226,971
1
L
Horus
10,532
752
15
1
0
263,025
0
W
Eset
9,715
694
29
2
2
224,944
4
W
Danzaburou
10,782
770
41
3
1
221,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role