Player Matchup

Jormungandr
Jormungandr
BlazingMoons
Jormungandr
Level 149
God Stats
8W - 5L
1,696 SR
Queue Stats
622W - 655L
1,591 Elo+
Party 2
Scylla
Scylla
GnashDzn
Scylla
Level 129
God Stats
2W - 6L
1,247 SR
Queue Stats
439W - 428L
1,584 Elo+
Party 3
Nu Wa
Nu Wa
Solid_Snakez666
Nu Wa
Level 125
God Stats
0W - 2L
1,471 SR
Queue Stats
47W - 29L
1,684 Elo+
Party 2
Shiva
Shiva
bobby 1ight1998
Shiva
Level 149
God Stats
4W - 5L
1,710 SR
Queue Stats
56W - 54L
1,686 Elo+
Solo
Heimdallr
Heimdallr
maxpainx2000
Heimdallr
Level 149
God Stats
7W - 4L
1,285 SR
Queue Stats
443W - 408L
1,645 Elo+
Party 3
Team Averages
Level 140
1,482 SR
1,638 Elo+

VS

Team Averages
Level 131
1,485 SR
1,582 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Elddansurin
Ullr
Level 103
God Stats
105W - 100L
1,519 SR
Queue Stats
149W - 157L
1,572 Elo+
Solo
Shiva
Shiva
MrKigler
Shiva
Level 141
God Stats
24W - 16L
1,565 SR
Queue Stats
32W - 19L
1,659 Elo+
Solo
Atlas
Atlas
WizardlyCap668
Atlas
Level 146
God Stats
12W - 11L
1,343 SR
Queue Stats
220W - 218L
1,595 Elo+
Solo
Zeus
Zeus
hrohj77
Zeus
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
146W - 146L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlazingMoons
Jormungandr
14
1 / 4 / 7
8,366
761
6,788
15,232
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
GnashDzn
Scylla
13
1 / 3 / 3
7,461
678
4,324
6,428
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 10 / 4
8,619
784
11,240
13,030
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 1
8,373
761
5,615
14,222
8,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
maxpainx2000
Heimdallr
16
4 / 5 / 5
8,794
799
10,201
12,366
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 10
8,715
792
6,006
7,291
1,959
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 1 / 12
10,132
921
8,281
12,353
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
MrKigler
Shiva
17
9 / 3 / 10
10,132
921
13,017
13,826
9,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 0 / 12
9,684
880
12,174
8,701
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
hrohj77
Zeus
16
3 / 4 / 12
9,227
839
11,837
7,546
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
11
Kills
26
26
Deaths
11
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
10
2.67
L
Jormungandr
BlazingMoons
Jormungandr
1
4
7
1.13
W
5
1
12
11
L
Scylla
GnashDzn
Scylla
1
3
3
0.83
W
Shiva
MrKigler
Shiva
9
3
10
4.67
L
4
10
4
0.6
W
6
0
12
12
L
1
4
1
0.38
W
Zeus
hrohj77
Zeus
3
4
12
2.25
L
Heimdallr
maxpainx2000
Heimdallr
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,168
Damage
51,315
61,278
Taken
49,717
30,918
Mitigated
20,917
5,680
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,006
1,355
0
1,097
7,291
1,959
1,663
3,724
3,346
0
20,520
L
Jormungandr
BlazingMoons
Jormungandr
6,788
1,083
39
1,134
15,232
11,606
14
4,395
10,472
16,873
0
W
8,281
2,492
0
3,057
12,353
4,360
3,278
4,729
7,333
0
39,378
L
Scylla
GnashDzn
Scylla
4,324
270
0
0
6,428
1,656
0
4,190
1,990
15,212
0
W
Shiva
MrKigler
Shiva
13,017
1,296
726
4,261
13,826
9,687
270
6,085
7,344
0
32,471
L
11,240
2,652
0
380
13,030
4,190
0
3,590
9,080
29,278
0
W
12,174
2,632
0
1,427
8,701
3,228
276
3,491
4,994
26,621
0
L
5,615
734
0
1,780
14,222
8,606
492
6,335
7,380
0
28,588
W
Zeus
hrohj77
Zeus
11,837
1,153
0
718
7,546
1,683
1,624
3,483
3,858
34,881
0
L
Heimdallr
maxpainx2000
Heimdallr
10,201
4,289
0
2,347
12,366
4,860
0
3,605
8,345
0
30,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
47,890
181
Minions Killed
232
0
Camps Cleared
0
1,072,140
Distance Traveled
1,263,549
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,715
792
28
3
0
224,739
0
L
Jormungandr
8,366
761
15
1
0
230,457
7
W
Ullr
10,132
921
69
6
0
271,554
2
L
Scylla
7,461
678
18
2
0
209,525
3
W
Shiva
10,132
921
45
4
0
262,911
3
L
Nu Wa
8,619
784
36
3
0
196,212
0
W
Atlas
9,684
880
38
3
0
265,222
1
L
Shiva
8,373
761
70
6
0
224,003
0
W
Zeus
9,227
839
52
5
0
239,123
1
L
Heimdallr
8,794
799
42
4
0
211,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role