Player Matchup

Hel
Hel
Adems
Hel
Level 101
God Stats
1W - 3L
1,218 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Nu Wa
Nu Wa
Ashlean
Nu Wa
Level 69
God Stats
0W - 3L
1,543 SR
Queue Stats
15W - 14L
1,588 Elo+
Party 2
Mulan
Mulan
Senpappi
Mulan
Level 65
God Stats
5W - 6L
1,670 SR
Queue Stats
7W - 7L
1,584 Elo+
Party 2
Neith
Neith
Trxv
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 253L
1,573 Elo+
Party 2
Loki
Loki
iZaroff
Loki
Level 65
God Stats
12W - 12L
1,380 SR
Queue Stats
54W - 64L
1,450 Elo+
Solo
Team Averages
Level 83
1,462 SR
1,489 Elo+

VS

Team Averages
Level 114
1,565 SR
1,534 Elo+
Fafnir
Fafnir
Destiny3481
Fafnir
Level 109
God Stats
3W - 0L
1,954 SR
Queue Stats
19W - 18L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gragreen
Ah Muzen Cab
Level 77
God Stats
4W - 1L
1,268 SR
Queue Stats
168W - 154L
1,557 Elo+
Party 3
Ravana
Ravana
NeuroTheWise
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,567 Elo+
Party 3
Persephone
Persephone
NivlaCalvin
Persephone
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
34W - 23L
1,492 Elo+
Party 1
Shiva
Shiva
jimmyspalton
Shiva
Level 129
God Stats
10W - 7L
1,604 SR
Queue Stats
58W - 60L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Adems
Hel
20
8 / 4 / 14
15,728
749
18,482
33,533
20,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
Ashlean
Nu Wa
20
5 / 7 / 18
14,868
708
33,768
24,683
8,523
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Senpappi
Mulan
20
11 / 4 / 15
15,911
758
24,574
37,736
33,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Trxv
Neith
20
4 / 11 / 9
14,538
692
19,728
32,107
12,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Loki
iZaroff
Loki
16
0 / 0 / 2
11,524
549
605
1,349
250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
5 / 8 / 13
15,060
717
22,088
28,856
25,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Gragreen
Ah Muzen Cab
20
4 / 6 / 13
15,348
731
28,835
26,409
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
20
10 / 4 / 5
16,987
809
15,960
22,351
25,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
NivlaCalvin
Persephone
20
5 / 3 / 9
16,407
781
32,823
14,532
4,904
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 7 / 12
14,626
696
15,426
27,784
36,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
78
28
Kills
26
26
Deaths
28
58
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hel
Adems
Hel
8
4
14
3.75
L
Nu Wa
Ashlean
Nu Wa
5
7
18
2
W
Fafnir
5
8
13
1.44
W
Ah Muzen Cab
Gragreen
Ah Muzen Cab
4
6
13
1.75
W
Ravana
10
4
5
3.13
W
Persephone
NivlaCalvin
Persephone
5
3
9
3.17
L
Mulan
Senpappi
Mulan
11
4
15
4.63
L
Neith
Trxv
Neith
4
11
9
0.77
L
Loki
iZaroff
Loki
0
0
2
1
W
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,157
Damage
115,132
129,408
Taken
119,932
74,482
Mitigated
101,703
67,110
Healing
27,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Adems
Hel
18,482
613
24,520
21,669
33,533
20,593
261
15,235
16,803
56,846
0
L
Nu Wa
Ashlean
Nu Wa
33,768
5,141
743
3,880
24,683
8,523
438
11,524
11,979
85,804
0
W
Fafnir
22,088
7,581
0
5,958
28,856
25,708
450
11,196
17,316
45,967
0
W
Ah Muzen Cab
Gragreen
Ah Muzen Cab
28,835
8,898
0
10,563
26,409
9,936
6,559
10,301
15,870
0
124,509
W
Ravana
15,960
3,505
0
4,913
22,351
25,084
1,573
10,377
11,639
0
74,876
W
Persephone
NivlaCalvin
Persephone
32,823
430
0
2,307
14,532
4,904
874
6,068
8,177
92,018
0
L
Mulan
Senpappi
Mulan
24,574
1,760
790
8,956
37,736
33,102
0
12,539
23,678
0
47,269
L
Neith
Trxv
Neith
19,728
6,135
0
6,132
32,107
12,014
2,447
13,186
17,830
0
80,690
L
Loki
iZaroff
Loki
605
183
0
420
1,349
250
0
593
722
0
5,359
W
15,426
1,658
1,605
2,598
27,784
36,071
228
12,718
14,680
4,705
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,569
Gold Earned
78,428
370
Minions Killed
471
0
Camps Cleared
0
1,661,316
Distance Traveled
2,188,687
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,728
749
77
4
0
467,255
1
L
Nu Wa
14,868
708
89
4
0
374,370
0
W
Fafnir
15,060
717
23
1
0
427,302
0
W
Ah Muzen Cab
15,348
731
166
8
0
387,570
4
W
Ravana
16,987
809
110
5
0
482,074
3
W
Persephone
16,407
781
133
6
0
447,508
0
L
Mulan
15,911
758
47
2
0
403,878
1
L
Neith
14,538
692
143
7
0
340,503
1
L
Loki
11,524
549
14
1
0
75,310
0
W
Shiva
14,626
696
39
2
0
444,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role