Player Matchup

Horus
Horus
GlMP HUNTA
Horus
Level 83
God Stats
0W - 1L
1,683 SR
Queue Stats
5W - 6L
1,488 Elo+
Solo
Chaac
Chaac
Houdin1Hopkins
Chaac
Level 60
God Stats
20W - 27L
1,341 SR
Queue Stats
251W - 359L
1,315 Elo+
Party 1
Olorun
Olorun
TrumperyImp299
Olorun
Level 43
God Stats
19W - 28L
1,321 SR
Queue Stats
231W - 337L
1,282 Elo+
Party 1
Team Averages
Level 62
1,448 SR
1,362 Elo+

VS

Team Averages
Level 96
1,483 SR
1,483 Elo+
Chang'e
Chang'e
Lt-Pickles_35
Chang'e
Level 108
God Stats
2W - 2L
1,544 SR
Queue Stats
16W - 14L
1,411 Elo+
Solo
Loki
Loki
godly_t-rex
Loki
Level 103
God Stats
3W - 3L
1,357 SR
Queue Stats
231W - 203L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
negrito-ojos-cla
Gilgamesh
Level 77
God Stats
22W - 18L
1,549 SR
Queue Stats
49W - 70L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 6 / 5
8,624
616
5,162
16,864
16,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 7 / 1
8,904
636
8,273
19,035
10,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 10 / 2
9,253
661
10,492
13,288
5,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 2 / 19
9,973
712
11,565
12,195
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 2 / 8
11,554
825
18,734
11,593
9,794
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
15
5 / 1 / 17
10,363
740
7,390
11,788
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
23
23
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Horus
0
6
5
0.42
L
2
7
1
0.36
W
Chang'e
3
2
19
6.25
L
2
10
2
0.3
W
15
2
8
9.5
W
Gilgamesh
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
37,689
49,187
Taken
35,576
31,364
Mitigated
25,111
11,013
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,162
2,075
634
4,169
16,864
16,290
63
4,486
12,091
0
11,024
L
8,273
2,214
297
4,638
19,035
10,058
39
4,653
14,123
0
26,158
W
Chang'e
11,565
1,851
5,535
4,957
12,195
6,653
554
5,061
7,134
26,987
0
L
10,492
5,820
204
1,071
13,288
5,016
1,278
3,026
10,124
39,070
0
W
18,734
7,450
905
864
11,593
9,794
1,228
2,719
8,874
0
54,890
W
Gilgamesh
7,390
1,066
0
2,608
11,788
8,664
563
3,136
8,652
0
27,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
31,890
105
Minions Killed
145
2
Camps Cleared
9
612,502
Distance Traveled
757,200
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,624
616
14
1
0
229,162
4
L
Chaac
8,904
636
24
2
2
219,743
8
W
Chang'e
9,973
712
34
2
0
246,526
0
L
Olorun
9,253
661
67
5
0
163,597
0
W
Loki
11,554
825
65
5
6
244,357
0
W
Gilgamesh
10,363
740
46
3
3
266,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role