Player Matchup

Mulan
Mulan
RAVEN_exe95
Mulan
Level 36
God Stats
7W - 6L
1,291 SR
Queue Stats
67W - 77L
1,065 Elo+
Party 4
Anhur
Anhur
TRUE_OneShot22
Anhur
Level 89
God Stats
13W - 15L
1,515 SR
Queue Stats
437W - 414L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
Level 38
God Stats
29W - 30L
1,562 SR
Queue Stats
239W - 264L
1,450 Elo+
Party 1
Hades
Hades
UpTopWoody66
Hades
Level 29
God Stats
18W - 16L
1,207 SR
Queue Stats
258W - 271L
1,106 Elo+
Party 4
Loki
Loki
xX_Youngrattle_6
Loki
Level 28
God Stats
2W - 12L
1,190 SR
Queue Stats
103W - 119L
1,109 Elo+
Party 4
Team Averages
Level 44
1,353 SR
1,243 Elo+

VS

Team Averages
Level 77
1,537 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
GU Spartacus
Aphrodite
Level 50
God Stats
6W - 4L
1,500 SR
Queue Stats
48W - 42L
1,453 Elo+
Party 3
Osiris
Osiris
Imjustbetter862
Osiris
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KNOCKS11
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 198L
1,441 Elo+
Party 3
Arachne
Arachne
hick6417
Arachne
Level 78
God Stats
39W - 13L
1,687 SR
Queue Stats
62W - 44L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,040
403
4,434
10,064
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 4 / 3
7,874
525
8,476
12,024
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
TRUE_Rxmbo03
Zhong Kui
13
7 / 4 / 3
8,186
546
10,900
9,634
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 5 / 5
7,191
479
7,228
10,554
3,681
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 5 / 3
7,127
475
4,316
10,420
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 5 / 4
7,372
491
7,975
11,176
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
GU Spartacus
Aphrodite
12
1 / 3 / 6
6,709
447
4,338
9,529
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 2
8,643
576
9,374
8,516
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
KNOCKS11
Morgan Le Fay
14
4 / 6 / 2
8,433
562
5,301
8,700
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
hick6417
Arachne
15
9 / 1 / 4
9,152
610
8,312
10,512
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
16
Kills
21
21
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
5
4
1
W
Aphrodite
GU Spartacus
Aphrodite
1
3
6
1.33
W
4
1
2
5
W
Morgan Le Fay
KNOCKS11
Morgan Le Fay
4
6
2
0.83
L
0
3
1
0.17
L
6
4
3
1.88
L
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
7
4
3
2.13
L
2
5
5
0.9
W
Arachne
hick6417
Arachne
9
1
4
11
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
35,300
52,696
Taken
48,433
20,625
Mitigated
17,504
17,516
Healing
16,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,975
1,127
553
2,958
11,176
2,155
286
3,109
8,039
53,174
0
W
Aphrodite
GU Spartacus
Aphrodite
4,338
1,464
2,531
2,865
9,529
2,765
235
5,281
4,202
17,130
0
W
9,374
2,743
0
2,313
8,516
6,624
0
905
7,243
4,781
43,260
W
Morgan Le Fay
KNOCKS11
Morgan Le Fay
5,301
1,098
0
1,808
8,700
2,088
0
6,059
2,325
46,016
0
L
4,434
1,503
0
2,491
10,064
5,317
0
573
9,491
0
20,761
L
8,476
2,614
116
4,808
12,024
3,077
150
6,547
5,477
0
48,794
L
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
10,900
1,833
0
2,328
9,634
5,269
0
4,893
4,741
38,166
0
L
7,228
1,276
570
3,654
10,554
3,681
163
5,823
4,731
32,275
0
W
Arachne
hick6417
Arachne
8,312
5,241
0
3,805
10,512
3,872
105
2,280
8,106
0
52,125
L
4,316
1,433
191
3,358
10,420
3,281
0
862
9,558
0
40,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
40,309
339
Minions Killed
389
0
Camps Cleared
0
1,282,015
Distance Traveled
1,451,259
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,372
491
92
6
0
265,862
0
W
Aphrodite
6,709
447
40
3
0
288,648
1
W
Osiris
8,643
576
90
6
0
292,835
2
W
Morgan Le Fay
8,433
562
77
5
0
263,356
2
L
Mulan
6,040
403
51
3
0
263,777
0
L
Anhur
7,874
525
74
5
0
254,332
5
L
Zhong Kui
8,186
546
59
4
0
257,184
2
L
Hades
7,191
479
68
5
0
250,090
3
W
Arachne
9,152
610
90
6
0
340,558
1
L
Loki
7,127
475
87
6
0
256,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role