Player Matchup

Chernobog
Chernobog
Silver V
Darkfirew
Chernobog
Silver V
Level 110
God Stats
0W - 2L
1,683 SR
Queue Stats
47W - 82L
1,272 MMR
Solo
Thanatos
Thanatos
Bronze III
NicRS
Thanatos
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,348 MMR
Party 2
Vulcan
Vulcan
Silver I
TingusMyPingus
Vulcan
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,215 MMR
Party 1
Ares
Ares
Gold III
blockedbyjames
Ares
Gold III
Level 112
God Stats
1W - 4L
1,533 SR
Queue Stats
156W - 155L
1,213 MMR
Party 1
King Arthur
King Arthur
Silver III
deathleopard
King Arthur
Silver III
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
13W - 15L
1,304 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,543 SR
1,271 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,576 SR
1,267 MMR
Agni
Agni
Gold V
ArchonsJustice
Agni
Gold V
Level 128
God Stats
30W - 26L
1,563 SR
Queue Stats
140W - 136L
1,291 MMR
Solo
Izanami
Izanami
Silver I
ImaDestroyer
Izanami
Silver I
Level 102
God Stats
34W - 23L
1,678 SR
Queue Stats
107W - 112L
1,288 MMR
Solo
Bastet
Bastet
Silver I
Tablockss
Bastet
Silver I
Level 154
God Stats
2W - 1L
1,838 SR
Queue Stats
95W - 100L
1,213 MMR
Solo
Mulan
Mulan
Silver II
natsu157
Mulan
Silver II
Level 144
God Stats
9W - 5L
1,303 SR
Queue Stats
71W - 67L
1,226 MMR
Solo
Bacchus
Bacchus
Bronze IV
nicobelmonte
Bacchus
Bronze IV
Level 149
God Stats
13W - 12L
1,500 SR
Queue Stats
127W - 143L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkfirew
Chernobog
17
3 / 7 / 2
10,758
512
7,723
15,217
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
NicRS
Thanatos
18
5 / 4 / 4
11,227
535
12,117
19,168
8,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
2 / 8 / 6
9,720
463
12,526
15,888
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 13 / 7
7,780
370
6,320
24,514
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
deathleopard
King Arthur
14
1 / 11 / 3
8,632
411
11,163
19,844
10,805
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CliodhnaAchillesSusanoAthena

VS

Bans
SolCerberusThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 9
13,069
622
13,921
5,548
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ImaDestroyer
Izanami
20
14 / 3 / 8
14,305
681
21,683
16,145
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Tablockss
Bastet
20
8 / 2 / 15
13,478
642
17,296
19,190
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
natsu157
Mulan
18
9 / 3 / 14
13,106
624
17,850
32,349
26,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
nicobelmonte
Bacchus
17
4 / 2 / 24
12,662
603
8,152
24,557
36,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
113
11
Kills
43
43
Deaths
11
22
Assists
70
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
Chernobog
Darkfirew
Chernobog
3
7
2
0.57
W
Izanami
ImaDestroyer
Izanami
14
3
8
6
L
Thanatos
NicRS
Thanatos
5
4
4
1.75
W
Bastet
Tablockss
Bastet
8
2
15
7.75
L
2
8
6
0.63
L
0
13
7
0.27
L
King Arthur
deathleopard
King Arthur
1
11
3
0.23
W
Mulan
natsu157
Mulan
9
3
14
5.33
W
Bacchus
nicobelmonte
Bacchus
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,849
Damage
78,902
94,631
Taken
97,789
49,915
Mitigated
78,547
21,432
Healing
45,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,921
709
0
1,669
5,548
2,025
2,497
1,407
4,109
94,469
0
L
Chernobog
Darkfirew
Chernobog
7,723
4,222
0
3,742
15,217
3,911
416
5,719
9,498
0
80,120
W
Izanami
ImaDestroyer
Izanami
21,683
15,776
0
5,618
16,145
6,167
7,264
4,742
11,241
0
111,686
L
Thanatos
NicRS
Thanatos
12,117
2,131
0
12,599
19,168
8,598
0
2,349
16,819
0
80,081
W
Bastet
Tablockss
Bastet
17,296
3,739
0
9,493
19,190
7,243
2,441
5,159
13,899
0
102,535
L
12,526
2,371
0
1,301
15,888
3,957
0
4,492
11,396
60,465
0
L
6,320
416
0
2,314
24,514
22,644
0
7,949
16,565
17,383
0
L
King Arthur
deathleopard
King Arthur
11,163
1,804
0
1,476
19,844
10,805
0
3,647
16,197
2,713
44,818
W
Mulan
natsu157
Mulan
17,850
2,094
525
17,170
32,349
26,332
1,511
5,855
26,383
9,348
74,585
W
Bacchus
nicobelmonte
Bacchus
8,152
590
794
10,250
24,557
36,780
472
5,999
18,323
45,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
66,620
498
Minions Killed
662
0
Camps Cleared
0
1,878,759
Distance Traveled
2,130,413
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,069
622
174
8
0
430,230
4
L
Chernobog
10,758
512
144
7
0
357,532
6
W
Izanami
14,305
681
174
8
0
369,465
3
L
Thanatos
11,227
535
128
6
0
436,581
1
W
Bastet
13,478
642
141
7
0
492,917
3
L
Vulcan
9,720
463
109
5
0
370,283
3
L
Ares
7,780
370
29
1
0
354,101
3
L
King Arthur
8,632
411
88
4
0
360,262
3
W
Mulan
13,106
624
134
6
0
433,951
2
W
Bacchus
12,662
603
39
2
0
403,850
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role