Player Matchup

Neith
Neith
AZBALLA70
Neith
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
VENOM5767
Nu Wa
Level 103
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 38L
1,420 Elo+
Party 2
Shiva
Shiva
mutterthe5
Shiva
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 44L
1,423 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,504 Elo+

VS

Team Averages
Level 74
1,509 SR
1,145 Elo+
Morgan Le Fay
Morgan Le Fay
IceySquidz
Morgan Le Fay
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 44L
967 Elo+
Party 1
Ne Zha
Ne Zha
LilfingerNinja8
Ne Zha
Level 144
God Stats
148W - 132L
1,535 SR
Queue Stats
406W - 433L
1,505 Elo+
Solo
Atlas
Atlas
Piwivv
Atlas
Level 52
God Stats
0W - 2L
1,276 SR
Queue Stats
18W - 47L
962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AZBALLA70
Neith
16
15 / 1 / 4
11,034
920
19,736
9,558
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
VENOM5767
Nu Wa
14
1 / 1 / 17
9,067
756
6,068
5,443
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
13
3 / 3 / 11
9,180
765
7,394
10,907
4,575
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IceySquidz
Morgan Le Fay
12
1 / 8 / 4
7,813
651
9,717
11,365
3,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 3
8,404
700
3,468
9,730
3,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Piwivv
Atlas
11
2 / 9 / 2
7,890
658
5,650
18,502
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
5
5
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
AZBALLA70
Neith
15
1
4
17
L
Morgan Le Fay
IceySquidz
Morgan Le Fay
1
8
4
0.38
L
2
2
3
1.75
L
Atlas
Piwivv
Atlas
2
9
2
0.33
W
Nu Wa
VENOM5767
Nu Wa
1
1
17
9.5
W
Shiva
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,198
Damage
18,835
25,908
Taken
39,597
9,894
Mitigated
17,296
7,188
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AZBALLA70
Neith
19,736
8,573
0
4,179
9,558
3,695
1,470
5,633
3,925
0
57,983
L
Morgan Le Fay
IceySquidz
Morgan Le Fay
9,717
1,125
137
505
11,365
3,383
0
2,550
8,815
28,546
0
L
3,468
843
60
1,539
9,730
3,837
0
1,700
8,030
0
16,099
L
Atlas
Piwivv
Atlas
5,650
1,720
74
2,002
18,502
10,076
0
2,327
16,175
22,978
0
W
Nu Wa
VENOM5767
Nu Wa
6,068
1,029
0
1,248
5,443
1,624
519
3,842
1,601
27,161
0
W
Shiva
7,394
2,408
242
1,519
10,907
4,575
267
6,013
4,894
0
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,281
Gold Earned
24,107
143
Minions Killed
94
8
Camps Cleared
3
650,582
Distance Traveled
507,737
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,034
920
67
6
6
208,779
3
L
Morgan Le Fay
7,813
651
42
4
0
177,253
1
L
Ne Zha
8,404
700
21
2
2
164,198
0
L
Atlas
7,890
658
31
3
1
166,286
0
W
Nu Wa
9,067
756
57
5
1
223,932
0
W
Shiva
9,180
765
19
2
1
217,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role