Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Marvin051026
Heimdallr
Level 68
God Stats
1W - 5L
1,423 SR
Queue Stats
271W - 287L
1,457 Elo+
Solo
Discordia
Discordia
xMister Coolx
Discordia
Level 88
God Stats
20W - 18L
1,579 SR
Queue Stats
146W - 184L
1,418 Elo+
Solo
Team Averages
Level 99
1,501 SR
1,458 Elo+

VS

Team Averages
Level 125
1,495 SR
1,226 Elo+
Cthulhu
Cthulhu
Twisted Duck21
Cthulhu
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,111 Elo+
Party 1
Medusa
Medusa
karlomite3000
Medusa
Level 160
God Stats
7W - 7L
1,484 SR
Queue Stats
267W - 360L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xrivvv
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 3 / 1
7,105
711
4,920
11,630
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Marvin051026
Heimdallr
10
0 / 3 / 2
6,308
631
3,443
7,987
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
xMister Coolx
Discordia
10
1 / 3 / 1
6,561
656
9,196
6,404
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,644
664
5,411
8,783
4,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 1
8,441
844
9,203
5,811
1,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
xrivvv
Morgan Le Fay
13
2 / 0 / 7
7,367
737
6,783
6,803
2,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
3
1
0.5
L
Heimdallr
Marvin051026
Heimdallr
0
3
2
0.33
W
0
1
5
2.5
W
7
1
1
7.5
L
Discordia
xMister Coolx
Discordia
1
3
1
0.5
W
Morgan Le Fay
xrivvv
Morgan Le Fay
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,559
Damage
21,397
26,021
Taken
21,397
12,607
Mitigated
8,470
6,100
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,920
727
0
4,058
11,630
7,891
0
5,965
5,665
0
18,244
L
Heimdallr
Marvin051026
Heimdallr
3,443
1,285
0
838
7,987
2,788
202
3,752
4,235
0
14,705
W
5,411
252
0
0
8,783
4,730
0
3,205
5,105
16,878
0
W
9,203
3,966
0
731
5,811
1,664
0
2,446
3,173
0
30,295
L
Discordia
xMister Coolx
Discordia
9,196
177
0
1,204
6,404
1,928
50
3,122
3,282
27,178
0
W
Morgan Le Fay
xrivvv
Morgan Le Fay
6,783
584
298
2,350
6,803
2,076
0
2,969
3,570
19,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,974
Gold Earned
22,452
108
Minions Killed
102
4
Camps Cleared
5
578,788
Distance Traveled
614,952
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,105
711
28
3
1
210,824
2
L
Heimdallr
6,308
631
30
3
0
183,091
0
W
Cthulhu
6,644
664
28
3
3
239,486
1
W
Medusa
8,441
844
47
5
1
193,952
1
L
Discordia
6,561
656
50
5
3
184,873
1
W
Morgan Le Fay
7,367
737
27
3
1
181,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role