Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ALMIGHTY2335
Merlin
Level 40
God Stats
1W - 6L
1,187 SR
Queue Stats
84W - 104L
1,391 Elo+
Solo
Nu Wa
Nu Wa
kaimi mn
Nu Wa
Level 129
God Stats
26W - 24L
1,518 SR
Queue Stats
33W - 36L
1,458 Elo+
Party 1
Geb
Geb
kar7772
Geb
Level 119
God Stats
0W - 1L
1,268 SR
Queue Stats
20W - 19L
1,492 Elo+
Solo
Chaac
Chaac
xKingGruyere
Chaac
Level 41
God Stats
1W - 5L
1,250 SR
Queue Stats
43W - 65L
1,408 Elo+
Solo
Team Averages
Level 97
1,345 SR
1,450 Elo+

VS

Team Averages
Level 69
1,573 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
AlphaGodFinesse
Tsukuyomi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,379 Elo+
Party 2
Bellona
Bellona
Bangbang995712
Bellona
Level 37
God Stats
171W - 215L
1,313 SR
Queue Stats
278W - 316L
1,318 Elo+
Solo
Yemoja
Yemoja
BloomOasis
Yemoja
Level 5
God Stats
5W - 2L
1,680 SR
Queue Stats
5W - 5L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
LordMilkBags541
Ah Puch
Level 108
God Stats
10W - 6L
1,797 SR
Queue Stats
108W - 121L
1,465 Elo+
Solo
Ganesha
Ganesha
TheJerkingJester
Ganesha
Level 45
God Stats
39W - 29L
1,574 SR
Queue Stats
112W - 128L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 8 / 0
10,307
1,031
16,932
15,707
5,128
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
15
0 / 1 / 3
9,541
954
5,397
7,780
1,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
kaimi mn
Nu Wa
15
1 / 5 / 3
10,268
1,027
7,320
9,702
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
15
0 / 4 / 3
10,253
1,025
8,041
14,235
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 6 / 3
10,097
1,010
8,411
15,928
8,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

213

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaGodFinesse
Tsukuyomi
17
8 / 0 / 9
12,087
1,209
15,480
10,719
7,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 11
11,250
1,125
11,416
13,605
13,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
BloomOasis
Yemoja
16
1 / 1 / 7
10,930
1,093
2,191
7,492
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 0 / 11
12,007
1,201
25,934
7,348
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 14
11,784
1,178
3,764
11,328
12,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
4
Kills
24
24
Deaths
4
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
8
0
0.38
L
Merlin
0
1
3
1.5
W
Tsukuyomi
AlphaGodFinesse
Tsukuyomi
8
0
9
12.5
W
5
2
11
5.25
W
Yemoja
BloomOasis
Yemoja
1
1
7
4.5
W
9
0
11
14.5
W
1
1
14
8
L
Nu Wa
kaimi mn
Nu Wa
1
5
3
0.5
L
Geb
0
4
3
0.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,101
Damage
58,785
63,352
Taken
50,492
30,789
Mitigated
45,131
4,163
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
16,932
8,064
0
917
15,707
5,128
0
6,072
9,635
0
30,504
L
Merlin
5,397
77
301
58
7,780
1,551
0
6,518
1,262
18,830
0
W
Tsukuyomi
AlphaGodFinesse
Tsukuyomi
15,480
4,296
0
211
10,719
7,667
0
3,414
7,305
0
36,153
W
11,416
2,638
0
512
13,605
13,312
0
5,894
7,711
0
28,425
W
Yemoja
BloomOasis
Yemoja
2,191
858
3,683
1,745
7,492
8,353
0
3,146
4,346
8,882
0
W
25,934
335
0
407
7,348
2,904
0
4,121
3,227
47,389
0
W
3,764
170
3,569
2,741
11,328
12,895
0
4,183
7,145
17,333
0
L
Nu Wa
kaimi mn
Nu Wa
7,320
2,713
0
0
9,702
2,296
0
5,837
3,865
35,267
0
L
Geb
8,041
118
0
1,025
14,235
12,996
0
4,213
10,022
15,044
0
L
8,411
3,749
0
1,862
15,928
8,818
0
9,249
6,679
0
22,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
58,058
181
Minions Killed
148
4
Camps Cleared
6
879,276
Distance Traveled
987,838
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,307
1,031
38
4
3
157,906
1
L
Merlin
9,541
954
33
3
0
180,576
0
W
Tsukuyomi
12,087
1,209
42
4
4
193,349
0
W
Bellona
11,250
1,125
33
3
1
248,132
2
W
Yemoja
10,930
1,093
22
2
0
161,880
0
W
Ah Puch
12,007
1,201
50
5
1
205,847
1
W
Ganesha
11,784
1,178
1
0
0
178,630
0
L
Nu Wa
10,268
1,027
59
6
1
169,847
0
L
Geb
10,253
1,025
16
2
0
203,726
0
L
Chaac
10,097
1,010
35
4
0
167,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role