Player Matchup

Neith
Neith
Billymays595
Neith
Level 65
God Stats
0W - 1L
1,600 SR
Queue Stats
12W - 13L
1,497 Elo+
Party 1
Agni
Agni
DaButtBandit
Agni
Level 45
God Stats
1W - 3L
1,529 SR
Queue Stats
67W - 84L
1,409 Elo+
Solo
Artemis
Artemis
dogman2071
Artemis
Level 18
God Stats
8W - 11L
1,569 SR
Queue Stats
8W - 12L
1,497 Elo+
Party 1
Team Averages
Level 43
1,566 SR
1,467 Elo+

VS

Team Averages
Level 82
1,498 SR
1,316 Elo+
Ares
Ares
HereComesTheD
Ares
Level 100
God Stats
9W - 12L
1,494 SR
Queue Stats
58W - 110L
1,288 Elo+
Party 2
Ah Puch
Ah Puch
JAH0VA
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 98L
1,236 Elo+
Party 2
Zeus
Zeus
ferneko
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
8,474
706
9,031
10,098
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
7,850
654
3,215
8,232
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
dogman2071
Artemis
11
2 / 6 / 4
8,400
700
4,746
12,686
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 8
9,575
798
4,744
8,281
7,826
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
JAH0VA
Ah Puch
13
1 / 3 / 10
8,883
740
8,105
7,772
1,826
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
ferneko
Zeus
15
10 / 1 / 5
10,515
876
13,543
5,289
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
16
16
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
0
3
4
0.67
W
5
3
8
3
W
Ah Puch
JAH0VA
Ah Puch
1
3
10
2
L
Artemis
dogman2071
Artemis
2
6
4
0.67
W
Zeus
ferneko
Zeus
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
26,392
31,016
Taken
21,342
8,592
Mitigated
11,049
1,516
Healing
3,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,031
3,236
0
1,122
10,098
3,028
0
8,556
1,186
0
25,981
L
3,215
179
0
394
8,232
2,338
0
6,150
1,903
29,635
0
W
4,744
104
155
733
8,281
7,826
285
1,297
6,984
12,370
0
W
Ah Puch
JAH0VA
Ah Puch
8,105
183
200
1,265
7,772
1,826
771
1,411
6,361
29,794
0
L
Artemis
dogman2071
Artemis
4,746
2,435
0
0
12,686
3,226
0
11,117
1,339
0
10,899
W
Zeus
ferneko
Zeus
13,543
1,571
0
700
5,289
1,397
1,245
643
4,646
37,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
28,973
128
Minions Killed
125
5
Camps Cleared
2
502,881
Distance Traveled
664,150
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,474
706
35
3
2
169,276
3
L
Agni
7,850
654
73
6
3
192,089
1
W
Ares
9,575
798
9
1
0
224,178
0
W
Ah Puch
8,883
740
60
5
0
212,481
1
L
Artemis
8,400
700
20
2
0
141,516
0
W
Zeus
10,515
876
56
5
2
227,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role