Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Fatshark
Ares
Level 65
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 2
Izanami
Izanami
Sceleratul
Izanami
Level 144
God Stats
0W - 1L
1,744 SR
Queue Stats
30W - 38L
1,515 Elo+
Solo
Team Averages
Level 113
1,613 SR
1,391 Elo+

VS

Team Averages
Level 114
1,613 SR
1,551 Elo+
Baron Samedi
Baron Samedi
Mazzail
Baron Samedi
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 126L
1,529 Elo+
Party 1
Apollo
Apollo
UltimateSkuggi
Apollo
Level 98
God Stats
3W - 3L
1,576 SR
Queue Stats
144W - 98L
1,553 Elo+
Party 1
Atlas
Atlas
robert1233
Atlas
Level 141
God Stats
10W - 6L
1,762 SR
Queue Stats
183W - 151L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 0
6,676
607
4,914
6,505
1,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
1 / 7 / 1
7,600
691
3,635
11,944
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Sceleratul
Izanami
11
1 / 6 / 1
7,265
660
7,326
9,714
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mazzail
Baron Samedi
15
11 / 0 / 6
9,598
873
11,000
6,731
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 14
8,765
797
7,640
7,295
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
14
3 / 0 / 14
9,445
859
7,981
12,718
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
17
17
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
L
Ares
1
7
1
0.21
W
Baron Samedi
Mazzail
Baron Samedi
11
0
6
14
L
Izanami
Sceleratul
Izanami
1
6
1
0.25
W
3
2
14
5
W
Atlas
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
26,621
28,163
Taken
26,744
13,377
Mitigated
20,201
3,182
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,914
567
956
546
6,505
1,738
0
4,391
1,941
26,939
0
L
Ares
3,635
200
0
368
11,944
8,247
0
8,977
2,568
4,937
0
W
Baron Samedi
Mazzail
Baron Samedi
11,000
1,802
1,283
2,410
6,731
3,821
1,366
2,190
4,541
30,928
0
L
Izanami
Sceleratul
Izanami
7,326
4,571
0
1,312
9,714
3,392
0
4,955
4,627
0
25,309
W
7,640
4,494
0
2,556
7,295
3,297
294
2,101
5,194
0
46,748
W
Atlas
7,981
2,729
434
4,672
12,718
13,083
510
4,836
7,882
20,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,541
Gold Earned
27,808
98
Minions Killed
156
1
Camps Cleared
10
541,750
Distance Traveled
645,203
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,676
607
40
4
1
194,649
4
L
Ares
7,600
691
7
1
0
175,202
2
W
Baron Samedi
9,598
873
36
3
3
208,710
3
L
Izanami
7,265
660
51
5
0
171,899
4
W
Apollo
8,765
797
106
10
7
208,560
2
W
Atlas
9,445
859
14
1
0
227,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role