Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BetterCat0
Baron Samedi
Level 111
God Stats
2W - 1L
1,760 SR
Queue Stats
49W - 32L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Firedog134
Ah Muzen Cab
Level 20
God Stats
2W - 1L
1,677 SR
Queue Stats
105W - 115L
1,353 Elo+
Solo
Cerberus
Cerberus
TheKingDanou973
Cerberus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 38L
1,229 Elo+
Solo
Mercury
Mercury
WelderMario
Mercury
Level 67
God Stats
0W - 4L
1,567 SR
Queue Stats
4W - 9L
1,322 Elo+
Solo
Team Averages
Level 52
1,601 SR
1,368 Elo+

VS

Team Averages
Level 91
1,514 SR
1,389 Elo+
Janus
Janus
Ash xKv
Janus
Level 127
God Stats
2W - 0L
1,538 SR
Queue Stats
7W - 9L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
Beaztmode614
Zhong Kui
Level 87
God Stats
4W - 1L
1,323 SR
Queue Stats
121W - 108L
1,427 Elo+
Solo
Neith
Neith
LionKingNoodles
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,522 Elo+
Party 1
Yemoja
Yemoja
Trickyy Mochi
Yemoja
Level 33
God Stats
2W - 0L
1,710 SR
Queue Stats
7W - 5L
1,434 Elo+
Party 1
Cliodhna
Cliodhna
lilWhatever
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 5 / 2
6,417
713
1,628
7,917
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
BetterCat0
Baron Samedi
14
4 / 6 / 2
7,655
851
8,677
9,272
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Firedog134
Ah Muzen Cab
13
0 / 4 / 3
6,683
743
4,571
6,958
1,848
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
8
0 / 0 / 0
4,095
455
0
0
0
Mercury
WelderMario
Mercury
13
4 / 5 / 0
7,645
849
2,756
8,503
2,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ash xKv
Janus
15
5 / 3 / 8
8,056
895
8,448
6,431
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Beaztmode614
Zhong Kui
15
3 / 0 / 2
8,114
902
4,478
3,265
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 3
7,504
834
4,002
4,311
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 8
6,718
746
743
7,853
6,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
lilWhatever
Cliodhna
15
9 / 2 / 9
8,721
969
9,281
8,021
3,250
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
20
20
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
2
0.2
W
Janus
Ash xKv
Janus
5
3
8
3
W
Zhong Kui
Beaztmode614
Zhong Kui
3
0
2
4
L
Baron Samedi
BetterCat0
Baron Samedi
4
6
2
0.83
L
Ah Muzen Cab
Firedog134
Ah Muzen Cab
0
4
3
0.38
W
3
0
3
4.5
L
Cerberus
0
0
0
0
W
0
3
8
1.33
L
Mercury
WelderMario
Mercury
4
5
0
0.8
W
Cliodhna
lilWhatever
Cliodhna
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
26,952
32,650
Taken
29,881
12,778
Mitigated
16,254
4,363
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,628
415
0
750
7,917
4,276
0
3,741
3,828
0
13,359
W
Janus
Ash xKv
Janus
8,448
94
49
1,132
6,431
2,424
209
3,542
2,889
27,804
0
W
Zhong Kui
Beaztmode614
Zhong Kui
4,478
114
0
1,326
3,265
2,310
673
425
2,840
26,180
0
L
Baron Samedi
BetterCat0
Baron Samedi
8,677
438
114
2,245
9,272
4,127
0
4,112
4,883
27,031
0
L
Ah Muzen Cab
Firedog134
Ah Muzen Cab
4,571
955
0
923
6,958
1,848
0
2,007
4,779
0
17,118
W
4,002
952
0
2,259
4,311
1,604
810
1,380
2,931
0
20,052
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
743
102
1,774
2,517
7,853
6,666
392
3,091
4,762
7,148
0
L
Mercury
WelderMario
Mercury
2,756
1,625
0
331
8,503
2,527
0
2,836
5,491
0
10,824
W
Cliodhna
lilWhatever
Cliodhna
9,281
1,076
0
1,057
8,021
3,250
46
239
7,782
0
28,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
39,113
126
Minions Killed
219
0
Camps Cleared
0
668,476
Distance Traveled
966,816
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,417
713
27
3
0
143,085
1
W
Janus
8,056
895
64
7
0
192,246
0
W
Zhong Kui
8,114
902
62
7
0
162,675
0
L
Baron Samedi
7,655
851
44
5
0
157,919
3
L
Ah Muzen Cab
6,683
743
28
3
0
165,850
0
W
Neith
7,504
834
34
4
0
191,323
1
L
Cerberus
4,095
455
0
0
0
0
0
W
Yemoja
6,718
746
18
2
0
186,949
0
L
Mercury
7,645
849
27
3
0
201,622
0
W
Cliodhna
8,721
969
41
5
0
233,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role