Player Matchup

Izanami
Izanami
Bitemyshiny
Izanami
Level 134
God Stats
0W - 1L
1,261 SR
Queue Stats
6W - 5L
1,395 Elo+
Party 1
Bellona
Bellona
Rayches
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Tiamat
Tiamat
bakka
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Team Averages
Level 57
1,420 SR
1,336 Elo+

VS

Team Averages
Level 100
1,589 SR
1,456 Elo+
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Drok1608
Shiva
Level 120
God Stats
5W - 4L
1,629 SR
Queue Stats
112W - 153L
1,489 Elo+
Solo
Ah Puch
Ah Puch
V1momochi
Ah Puch
Level 35
God Stats
2W - 4L
1,637 SR
Queue Stats
23W - 19L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bitemyshiny
Izanami
10
1 / 3 / 0
6,176
618
2,789
6,623
1,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Rayches
Bellona
10
0 / 6 / 2
6,067
607
4,612
12,234
8,408
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
bakka
Tiamat
10
1 / 3 / 1
6,139
614
2,518
8,108
2,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 1 / 11
7,461
746
7,578
5,131
1,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shiva
Drok1608
Shiva
11
4 / 1 / 6
7,528
753
6,253
8,258
5,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
V1momochi
Ah Puch
13
7 / 0 / 5
8,398
840
10,336
3,917
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
11
6.5
L
Izanami
Bitemyshiny
Izanami
1
3
0
0.33
W
Shiva
Drok1608
Shiva
4
1
6
7
L
Bellona
Rayches
Bellona
0
6
2
0.17
W
Ah Puch
V1momochi
Ah Puch
7
0
5
9.5
L
Tiamat
bakka
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,919
Damage
24,167
26,965
Taken
17,306
12,512
Mitigated
8,587
4,363
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,578
4,058
405
1,069
5,131
1,750
1,192
761
4,370
0
27,215
L
Izanami
Bitemyshiny
Izanami
2,789
708
0
719
6,623
1,760
0
3,004
3,619
0
20,846
W
Shiva
Drok1608
Shiva
6,253
602
753
1,341
8,258
5,553
112
1,630
6,628
3,736
15,718
L
Bellona
Rayches
Bellona
4,612
607
31
1,781
12,234
8,408
0
4,780
7,454
0
11,184
W
Ah Puch
V1momochi
Ah Puch
10,336
960
0
2,052
3,917
1,284
194
1,210
2,707
27,398
0
L
Tiamat
bakka
Tiamat
2,518
154
0
1,832
8,108
2,344
0
4,317
3,791
14,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,382
Gold Earned
23,387
98
Minions Killed
116
5
Camps Cleared
4
515,125
Distance Traveled
543,719
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,461
746
41
4
1
181,255
2
L
Izanami
6,176
618
58
6
4
165,719
3
W
Shiva
7,528
753
26
3
2
188,836
1
L
Bellona
6,067
607
19
2
1
179,800
1
W
Ah Puch
8,398
840
49
5
1
173,628
2
L
Tiamat
6,139
614
21
2
0
169,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role