Player Matchup

Agni
Agni
Diamond III
Chаd
Agni
Diamond III
Level 160
God Stats
48W - 11L
1,944 SR
Queue Stats
509W - 314L
2,074 MMR
Party 1
Achilles
Achilles
Diamond I
GusgusTheRussian
Achilles
Diamond I
Level 123
God Stats
5W - 3L
1,619 SR
Queue Stats
515W - 130L
2,393 MMR
Party 1
Hercules
Hercules
Masters
Rivuum
Hercules
Masters
Level 142
God Stats
16W - 4L
1,698 SR
Queue Stats
565W - 158L
2,486 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,754 SR
2,318 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,714 SR
1,897 MMR
Geb
Geb
Gold I
GogettoSSJB
Geb
Gold I
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
27W - 27L
1,740 MMR
Solo
Tiamat
Tiamat
Gold I
LauraCrotch
Tiamat
Gold I
Level 122
God Stats
2W - 1L
1,872 SR
Queue Stats
25W - 14L
1,890 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
Uhkus
Tsukuyomi
Platinum IV
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
52W - 45L
2,061 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Chаd
Agni
17
6 / 4 / 16
11,945
796
14,062
9,228
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
13 / 3 / 11
12,664
844
21,617
22,424
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Rivuum
Hercules
15
7 / 4 / 15
11,235
749
11,119
23,052
26,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ah Muzen CabFenrirBastetGilgameshSol

VS

Bans
OdinThothZeusScyllaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 7
10,804
720
8,660
21,088
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
14
4 / 8 / 3
10,601
707
13,051
13,706
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
Uhkus
Tsukuyomi
14
4 / 12 / 4
10,725
715
12,729
16,698
8,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
26
Kills
11
11
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
Chаd
Agni
6
4
16
3.5
L
3
6
7
1.08
W
13
3
11
6.17
L
Tiamat
4
8
3
0.69
W
Hercules
Rivuum
Hercules
7
4
15
3.63
L
Tsukuyomi
Uhkus
Tsukuyomi
4
12
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,798
Damage
34,440
54,704
Taken
51,492
46,538
Mitigated
35,405
16,330
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Chаd
Agni
14,062
484
0
938
9,228
2,975
1,119
4,627
4,186
51,259
0
L
8,660
810
180
4,700
21,088
20,295
216
5,218
14,945
25,652
0
W
21,617
8,163
0
7,704
22,424
17,540
308
8,678
12,909
0
47,715
L
Tiamat
13,051
936
0
906
13,706
6,398
488
3,493
9,662
25,960
0
W
Hercules
Rivuum
Hercules
11,119
2,709
583
7,105
23,052
26,023
334
7,748
14,563
0
25,039
L
Tsukuyomi
Uhkus
Tsukuyomi
12,729
2,246
0
1,100
16,698
8,712
271
5,804
10,290
0
25,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
32,130
147
Minions Killed
107
9
Camps Cleared
2
828,110
Distance Traveled
753,962
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,945
796
83
6
3
261,687
3
L
Geb
10,804
720
28
2
0
278,036
4
W
Achilles
12,664
844
31
2
5
295,294
0
L
Tiamat
10,601
707
45
3
1
246,594
0
W
Hercules
11,235
749
33
2
1
271,129
1
L
Tsukuyomi
10,725
715
34
2
1
229,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role