Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FriedMisa
Cthulhu
Level 87
God Stats
5W - 1L
1,698 SR
Queue Stats
16W - 12L
1,508 Elo+
Party 1
Tyr
Tyr
KittySenpai9092
Tyr
Level 155
God Stats
5W - 13L
1,338 SR
Queue Stats
249W - 258L
1,523 Elo+
Party 1
Thoth
Thoth
MIQQQ
Thoth
Level 127
God Stats
0W - 1L
1,730 SR
Queue Stats
30W - 30L
1,774 Elo+
Solo
Erlang Shen
Erlang Shen
Redheadskero
Erlang Shen
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 133L
1,413 Elo+
Party 1
Team Averages
Level 112
1,553 SR
1,544 Elo+

VS

Team Averages
Level 85
1,535 SR
1,482 Elo+
Neith
Neith
Kuramaxx
Neith
Level 67
God Stats
1W - 4L
1,185 SR
Queue Stats
151W - 157L
1,487 Elo+
Party 3
Amaterasu
Amaterasu
MONKEY-D-MATTHI
Amaterasu
Level 66
God Stats
47W - 27L
1,801 SR
Queue Stats
744W - 725L
1,504 Elo+
Party 2
Ganesha
Ganesha
OrochimaruSensei
Ganesha
Level 66
God Stats
6W - 6L
1,854 SR
Queue Stats
151W - 157L
1,487 Elo+
Party 3
Bacchus
Bacchus
SenseOfJustice
Bacchus
Level 68
God Stats
10W - 4L
1,381 SR
Queue Stats
726W - 681L
1,503 Elo+
Party 2
Ra
Ra
hardtulipaprimo
Ra
Level 156
God Stats
18W - 18L
1,455 SR
Queue Stats
334W - 355L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 4 / 1
6,384
580
3,969
6,272
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
FriedMisa
Cthulhu
9
1 / 3 / 3
5,730
521
4,931
8,757
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 2
7,775
707
4,859
7,097
4,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
MIQQQ
Thoth
11
1 / 2 / 3
6,160
560
5,415
3,749
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Redheadskero
Erlang Shen
11
2 / 1 / 0
6,270
570
3,412
8,712
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kuramaxx
Neith
12
4 / 0 / 2
6,733
612
5,445
3,776
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
MONKEY-D-MATTHI
Amaterasu
10
1 / 6 / 1
5,856
532
1,380
9,961
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 7
5,704
519
2,873
8,828
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 3
6,476
589
3,769
6,588
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 4
7,280
662
5,755
5,056
1,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
10
10
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
L
Cthulhu
FriedMisa
Cthulhu
1
3
3
0.83
L
4
0
2
5
W
Neith
Kuramaxx
Neith
4
0
2
5
L
Thoth
MIQQQ
Thoth
1
2
3
1.25
W
Amaterasu
MONKEY-D-MATTHI
Amaterasu
1
6
1
0.25
W
0
3
7
1.17
L
Erlang Shen
Redheadskero
Erlang Shen
2
1
0
2
W
2
1
3
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
19,222
34,587
Taken
34,209
17,137
Mitigated
15,674
11,234
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,969
3,170
0
1,348
6,272
1,874
0
1,857
4,415
0
39,110
L
Cthulhu
FriedMisa
Cthulhu
4,931
752
0
1,672
8,757
5,171
0
3,754
5,003
19,297
0
L
4,859
934
0
4,078
7,097
4,181
363
417
6,680
0
57,541
W
Neith
Kuramaxx
Neith
5,445
2,299
0
1,193
3,776
1,486
264
1,319
2,457
0
38,789
L
Thoth
MIQQQ
Thoth
5,415
323
0
272
3,749
1,224
0
2,646
1,103
36,446
0
W
Amaterasu
MONKEY-D-MATTHI
Amaterasu
1,380
512
0
3,001
9,961
4,917
0
1,197
8,764
0
31,511
W
2,873
478
0
1,717
8,828
4,524
0
3,765
5,063
10,642
0
L
Erlang Shen
Redheadskero
Erlang Shen
3,412
1,517
0
3,864
8,712
4,687
0
3,723
4,989
0
40,375
W
3,769
910
0
3,615
6,588
3,133
0
2,084
4,504
39,484
0
W
5,755
714
628
2,572
5,056
1,614
0
1,981
3,075
53,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
32,049
384
Minions Killed
338
0
Camps Cleared
0
1,179,047
Distance Traveled
1,165,002
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,384
580
78
7
0
206,717
4
L
Cthulhu
5,730
521
23
2
0
237,239
1
L
Tyr
7,775
707
129
12
0
265,458
5
W
Neith
6,733
612
91
8
0
218,912
2
L
Thoth
6,160
560
87
8
0
221,299
4
W
Amaterasu
5,856
532
73
7
0
230,999
0
W
Ganesha
5,704
519
3
0
0
225,959
2
L
Erlang Shen
6,270
570
67
6
0
248,334
1
W
Bacchus
6,476
589
70
6
0
245,580
2
W
Ra
7,280
662
101
9
0
243,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role