Player Matchup

Gilgamesh
Gilgamesh
BaronTheCreator
Gilgamesh
Level 20
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 2
Izanami
Izanami
DaStark-24
Izanami
Level 49
God Stats
3W - 4L
1,774 SR
Queue Stats
51W - 69L
1,564 Elo+
Party 3
Shiva
Shiva
Semaj1Almighty
Shiva
Level 129
God Stats
6W - 4L
1,695 SR
Queue Stats
53W - 52L
1,617 Elo+
Party 2
Ravana
Ravana
buremaster
Ravana
Level 36
God Stats
1W - 0L
1,424 SR
Queue Stats
3W - 0L
1,733 Elo+
Solo
Tiamat
Tiamat
sebas2241
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 155L
1,576 Elo+
Party 3
Team Averages
Level 69
1,575 SR
1,613 Elo+

VS

Team Averages
Level 69
1,325 SR
1,480 Elo+
Hera
Hera
 
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
EtherealLeaf
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 166L
1,679 Elo+
Party 1
Ullr
Ullr
Lovepyre
Ullr
Level 44
God Stats
2W - 4L
1,267 SR
Queue Stats
167W - 107L
1,657 Elo+
Party 1
Ravana
Ravana
firecat964
Ravana
Level 26
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 4
Bellona
Bellona
hiebinator
Bellona
Level 39
God Stats
0W - 1L
1,090 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaronTheCreator
Gilgamesh
7
1 / 3 / 4
5,192
519
1,839
7,960
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
DaStark-24
Izanami
9
2 / 2 / 1
5,844
584
2,234
5,084
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 2
6,476
648
5,018
6,172
3,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
buremaster
Ravana
10
5 / 1 / 3
6,235
624
2,241
3,550
1,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
sebas2241
Tiamat
11
2 / 2 / 4
6,429
643
4,772
6,105
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 3 / 2
6,233
623
6,103
4,516
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
8
0 / 3 / 6
5,405
541
1,845
6,753
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
11
4 / 1 / 1
6,370
637
6,088
5,201
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
firecat964
Ravana
5
0 / 3 / 0
3,761
376
318
4,014
1,444
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
hiebinator
Bellona
6
0 / 5 / 0
4,118
412
1,818
6,308
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
3
2
1.67
W
Gilgamesh
BaronTheCreator
Gilgamesh
1
3
4
1
W
Izanami
DaStark-24
Izanami
2
2
1
1.25
L
Serqet
0
3
6
1
L
Ullr
4
1
1
4.5
W
5
0
2
6
W
Ravana
buremaster
Ravana
5
1
3
6.5
L
Ravana
firecat964
Ravana
0
3
0
0
L
Bellona
hiebinator
Bellona
0
5
0
0
W
Tiamat
sebas2241
Tiamat
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
16,172
28,871
Taken
26,792
11,740
Mitigated
11,157
7,174
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,103
2,215
0
423
4,516
1,314
0
2,388
1,877
39,328
0
W
Gilgamesh
BaronTheCreator
Gilgamesh
1,839
512
60
2,146
7,960
3,203
0
2,112
5,706
0
9,442
W
Izanami
DaStark-24
Izanami
2,234
1,445
130
970
5,084
1,002
118
819
4,265
0
29,720
L
Serqet
1,845
314
0
1,646
6,753
2,364
0
1,591
5,042
0
13,422
L
Ullr
6,088
4,339
0
2,232
5,201
1,385
0
0
5,201
0
40,720
W
5,018
1,709
132
952
6,172
3,921
384
212
5,960
3,453
33,531
W
Ravana
buremaster
Ravana
2,241
475
0
478
3,550
1,115
0
1,044
2,506
0
22,783
L
Ravana
firecat964
Ravana
318
195
0
101
4,014
1,444
0
444
3,502
0
8,094
L
Bellona
hiebinator
Bellona
1,818
565
0
1,125
6,308
4,650
0
465
5,843
776
9,336
W
Tiamat
sebas2241
Tiamat
4,772
403
0
2,306
6,105
2,499
9
2,141
3,854
33,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
25,887
300
Minions Killed
225
0
Camps Cleared
0
959,396
Distance Traveled
925,986
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,233
623
89
9
0
186,728
3
W
Gilgamesh
5,192
519
15
2
0
199,688
1
W
Izanami
5,844
584
74
7
0
196,452
0
L
Serqet
5,405
541
26
3
0
201,869
2
L
Ullr
6,370
637
81
8
0
157,956
0
W
Shiva
6,476
648
90
9
0
167,919
3
W
Ravana
6,235
624
47
5
0
204,329
5
L
Ravana
3,761
376
14
1
0
179,592
0
L
Bellona
4,118
412
15
2
0
199,841
0
W
Tiamat
6,429
643
74
7
0
191,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role