Player Matchup

Cerberus
Cerberus
BeardedPotato666
Cerberus
Level 127
God Stats
3W - 1L
1,518 SR
Queue Stats
60W - 92L
1,326 Elo+
Solo
Zeus
Zeus
Chukzzz
Zeus
Level 38
God Stats
9W - 5L
1,705 SR
Queue Stats
11W - 8L
1,637 Elo+
Party 1
Medusa
Medusa
FalcorTheCruel
Medusa
Level 35
God Stats
11W - 8L
1,668 SR
Queue Stats
11W - 8L
1,637 Elo+
Party 1
Team Averages
Level 67
1,630 SR
1,533 Elo+

VS

Team Averages
Level 94
1,481 SR
1,413 Elo+
Medusa
Medusa
MythicalGemini
Medusa
Level 65
God Stats
2W - 9L
1,475 SR
Queue Stats
62W - 75L
1,530 Elo+
Solo
Discordia
Discordia
jay_musa_man
Discordia
Level 101
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 144L
1,280 Elo+
Solo
Shiva
Shiva
zaeProGamer
Shiva
Level 117
God Stats
23W - 35L
1,467 SR
Queue Stats
642W - 775L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 8
7,048
705
3,077
8,107
7,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Chukzzz
Zeus
13
5 / 4 / 5
8,068
807
7,531
7,444
2,206
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 1 / 4
8,869
887
8,415
7,728
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
8,325
833
7,660
8,985
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
jay_musa_man
Discordia
10
2 / 7 / 4
6,980
698
3,677
7,890
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
1 / 3 / 1
5,830
583
4,451
5,408
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
14
Kills
8
8
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Zeus
Chukzzz
Zeus
5
4
5
1.88
W
8
1
4
10
L
5
4
2
1.5
L
Discordia
jay_musa_man
Discordia
2
7
4
0.57
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
15,788
23,279
Taken
22,283
12,842
Mitigated
7,829
1,809
Healing
957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,077
151
0
699
8,107
7,920
0
1,722
6,385
16,122
0
W
Zeus
Chukzzz
Zeus
7,531
2,779
0
453
7,444
2,206
376
894
6,468
19,979
0
W
8,415
4,962
0
657
7,728
2,716
612
1,773
5,825
0
28,203
L
7,660
3,488
0
243
8,985
3,142
0
5,572
3,413
0
27,309
L
Discordia
jay_musa_man
Discordia
3,677
0
0
317
7,890
2,336
44
3,185
4,705
11,565
0
L
4,451
776
0
397
5,408
2,351
0
2,036
3,372
0
9,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
21,135
133
Minions Killed
68
6
Camps Cleared
2
568,277
Distance Traveled
377,564
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,048
705
50
5
3
177,166
1
W
Zeus
8,068
807
34
3
1
191,899
1
W
Medusa
8,869
887
49
5
2
199,212
2
L
Medusa
8,325
833
55
6
1
151,907
3
L
Discordia
6,980
698
6
1
0
144,173
0
L
Shiva
5,830
583
7
1
1
81,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role