Player Matchup

Sol
Sol
Gold IV
LadyNinnie
Sol
Gold IV
Level 63
God Stats
6W - 2L
1,766 SR
Queue Stats
16W - 15L
1,548 MMR
Party 2
Artemis
Artemis
Gold IV
MMFK47
Artemis
Gold IV
Level 69
God Stats
1W - 2L
1,360 SR
Queue Stats
16W - 16L
1,548 MMR
Party 2
Cerberus
Cerberus
Gold V
Shane4745
Cerberus
Gold V
Level 69
God Stats
1W - 1L
1,360 SR
Queue Stats
16W - 17L
1,509 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 67
1,496 SR
1,535 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,595 SR
1,417 MMR
Bacchus
Bacchus
Silver III
Gazza carr88
Bacchus
Silver III
Level 105
God Stats
20W - 27L
1,339 SR
Queue Stats
50W - 61L
1,155 MMR
Solo
Nemesis
Nemesis
Bronze III
N_O_B_O_D_Y_7
Nemesis
Bronze III
Level 107
God Stats
4W - 6L
1,504 SR
Queue Stats
6W - 12L
1,548 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Stampfwut92
Aphrodite
Bronze III
Level 69
God Stats
3W - 4L
1,943 SR
Queue Stats
6W - 11L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
14,215
646
24,662
13,855
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MMFK47
Artemis
19
4 / 6 / 1
14,061
639
17,708
17,490
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Shane4745
Cerberus
20
2 / 0 / 6
14,081
640
21,241
30,201
40,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshBellonaThothBastetAtlas

VS

Bans
OlorunOdinTyrHorusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gazza carr88
Bacchus
20
2 / 2 / 5
14,548
661
20,015
23,578
28,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
18
3 / 3 / 2
13,142
597
16,953
31,472
24,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Stampfwut92
Aphrodite
18
2 / 3 / 5
13,275
603
11,840
21,791
18,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
8
Kills
7
7
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Gazza carr88
Bacchus
2
2
5
2.25
W
2
1
6
5
W
Artemis
MMFK47
Artemis
4
6
1
0.75
L
Nemesis
3
3
2
1.33
W
Cerberus
Shane4745
Cerberus
2
0
6
5
L
Aphrodite
Stampfwut92
Aphrodite
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,611
Damage
48,808
61,546
Taken
76,841
53,644
Mitigated
70,414
25,978
Healing
39,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Gazza carr88
Bacchus
20,015
2,017
513
6,295
23,578
28,098
169
10,776
12,299
61,387
0
W
24,662
5,700
0
6,174
13,855
6,863
2,080
6,409
7,446
99,079
0
W
Artemis
MMFK47
Artemis
17,708
7,251
2
3,463
17,490
6,763
592
9,658
7,832
0
56,703
L
Nemesis
16,953
6,535
0
8,146
31,472
24,197
58
18,403
12,258
0
64,682
W
Cerberus
Shane4745
Cerberus
21,241
976
0
16,339
30,201
40,018
324
16,482
13,719
59,400
0
L
Aphrodite
Stampfwut92
Aphrodite
11,840
1,529
12,241
11,884
21,791
18,119
263
15,295
5,925
49,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,357
Gold Earned
40,965
308
Minions Killed
254
12
Camps Cleared
7
1,151,798
Distance Traveled
1,249,037
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,548
661
83
4
1
442,717
3
W
Sol
14,215
646
140
6
4
403,834
13
W
Artemis
14,061
639
76
3
6
320,352
1
L
Nemesis
13,142
597
77
4
3
424,453
6
W
Cerberus
14,081
640
92
4
2
427,612
5
L
Aphrodite
13,275
603
94
4
3
381,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role