Player Matchup

Bacchus
Bacchus
Busty Elders
Bacchus
Level 27
God Stats
31W - 17L
1,512 SR
Queue Stats
129W - 116L
1,530 Elo+
Party 1
Izanami
Izanami
Chan24k
Izanami
Level 60
God Stats
29W - 35L
1,564 SR
Queue Stats
145W - 170L
1,469 Elo+
Party 1
Chronos
Chronos
TheTricky17
Chronos
Level 117
God Stats
6W - 4L
1,750 SR
Queue Stats
21W - 27L
1,401 Elo+
Party 1
Team Averages
Level 68
1,609 SR
1,467 Elo+

VS

Team Averages
Level 114
1,427 SR
1,332 Elo+
Artemis
Artemis
FiredSweetA33
Artemis
Level 123
God Stats
42W - 46L
1,618 SR
Queue Stats
225W - 523L
1,173 Elo+
Party 2
Hercules
Hercules
Lost_Horizons_
Hercules
Level 109
God Stats
6W - 13L
1,319 SR
Queue Stats
921W - 1,044L
1,624 Elo+
Solo
Merlin
Merlin
azriel88
Merlin
Level 110
God Stats
123W - 239L
1,342 SR
Queue Stats
253W - 560L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Busty Elders
Bacchus
12
2 / 3 / 1
9,107
651
6,587
14,828
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Chan24k
Izanami
14
1 / 4 / 2
8,697
621
8,099
11,741
3,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
TheTricky17
Chronos
12
1 / 6 / 3
8,660
619
6,517
12,719
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 1 / 8
9,748
696
9,139
9,972
4,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
16
8 / 1 / 5
10,572
755
15,400
18,061
11,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
azriel88
Merlin
15
2 / 2 / 7
9,780
699
10,500
6,206
2,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Busty Elders
Bacchus
2
3
1
0.83
L
Izanami
Chan24k
Izanami
1
4
2
0.5
W
Artemis
3
1
8
7
W
Hercules
8
1
5
10.5
L
Chronos
TheTricky17
Chronos
1
6
3
0.42
W
Merlin
azriel88
Merlin
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,203
Damage
35,039
39,288
Taken
34,239
25,651
Mitigated
18,107
3,999
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Busty Elders
Bacchus
6,587
651
0
982
14,828
17,896
0
5,330
9,498
18,525
0
L
Izanami
Chan24k
Izanami
8,099
4,831
0
1,080
11,741
3,843
390
1,862
9,879
0
34,728
W
Artemis
9,139
2,638
558
1,359
9,972
4,995
949
3,368
6,604
0
34,870
W
Hercules
15,400
3,484
412
5,492
18,061
11,059
412
7,475
10,586
0
38,052
L
Chronos
TheTricky17
Chronos
6,517
1,965
0
1,937
12,719
3,912
1,047
3,412
9,307
31,735
0
W
Merlin
azriel88
Merlin
10,500
433
615
1,309
6,206
2,053
950
3,155
3,051
38,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
30,100
129
Minions Killed
155
7
Camps Cleared
5
710,634
Distance Traveled
744,839
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,107
651
11
1
0
253,373
2
L
Izanami
8,697
621
73
5
3
233,717
4
W
Artemis
9,748
696
41
3
1
224,025
1
W
Hercules
10,572
755
55
4
2
268,204
4
L
Chronos
8,660
619
45
3
4
223,544
0
W
Merlin
9,780
699
59
4
2
252,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role