Player Matchup

Neith
Neith
DeathclawGER
Neith
Level 42
God Stats
3W - 2L
1,611 SR
Queue Stats
3W - 2L
1,533 Elo+
Party 2
Hades
Hades
RamsisGamer
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,617 Elo+
Party 2
Kali
Kali
RemixOP3PT
Kali
Level 29
God Stats
4W - 4L
1,257 SR
Queue Stats
23W - 32L
1,184 Elo+
Solo
Pele
Pele
jei_1979
Pele
Level 22
God Stats
17W - 29L
1,365 SR
Queue Stats
285W - 327L
1,291 Elo+
Solo
Poseidon
Poseidon
laser_drucker
Poseidon
Level 69
God Stats
13W - 12L
1,377 SR
Queue Stats
72W - 104L
1,341 Elo+
Solo
Team Averages
Level 57
1,422 SR
1,393 Elo+

VS

Team Averages
Level 57
1,526 SR
1,453 Elo+
Mulan
Mulan
KingMerzil
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,387 Elo+
Party 1
Ravana
Ravana
LtPieman
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,384 Elo+
Party 1
Izanami
Izanami
Sirk400
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
hyperwolf14
Jormungandr
Level 86
God Stats
41W - 41L
1,565 SR
Queue Stats
286W - 333L
1,476 Elo+
Solo
Freya
Freya
sentolo76
Freya
Level 144
God Stats
2W - 3L
1,566 SR
Queue Stats
8W - 10L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
13,069
817
26,889
14,809
6,435
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 3 / 16
12,942
809
14,965
16,289
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 8
15,772
986
21,727
19,702
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
18
1 / 5 / 8
11,585
724
7,120
10,518
3,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
laser_drucker
Poseidon
20
4 / 2 / 14
13,585
849
13,090
11,412
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 8 / 8
10,827
677
14,148
23,834
18,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Ravana
LtPieman
Ravana
18
3 / 8 / 7
11,471
717
10,005
16,668
11,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Sirk400
Izanami
16
1 / 6 / 4
10,005
625
8,266
12,602
5,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
hyperwolf14
Jormungandr
19
5 / 8 / 7
11,922
745
14,065
29,104
36,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
sentolo76
Freya
18
3 / 5 / 4
11,008
688
12,093
15,859
8,214
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
35
Kills
16
16
Deaths
35
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
L
Mulan
4
8
8
1
L
Ravana
LtPieman
Ravana
3
8
7
0.81
W
6
3
16
4.67
W
15
2
8
9.5
L
Izanami
Sirk400
Izanami
1
6
4
0.5
L
Jormungandr
hyperwolf14
Jormungandr
5
8
7
1.06
W
Pele
1
5
8
1
W
Poseidon
laser_drucker
Poseidon
4
2
14
5.5
L
Freya
sentolo76
Freya
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,791
Damage
58,577
72,730
Taken
98,067
42,875
Mitigated
79,377
20,705
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,889
13,665
581
3,221
14,809
6,435
2,012
4,923
9,703
0
44,379
L
Mulan
14,148
3,172
0
1,210
23,834
18,416
210
3,925
19,909
0
28,747
L
Ravana
LtPieman
Ravana
10,005
2,000
0
1,108
16,668
11,473
0
6,322
10,346
187
32,564
W
14,965
1,614
362
4,228
16,289
20,438
1,502
4,193
11,882
42,123
0
W
21,727
16,245
0
9,419
19,702
8,515
2,017
6,751
12,734
0
59,302
L
Izanami
Sirk400
Izanami
8,266
5,352
0
181
12,602
5,141
1,133
5,580
7,022
0
27,565
L
Jormungandr
hyperwolf14
Jormungandr
14,065
2,850
477
5,169
29,104
36,133
238
7,635
21,469
48,350
0
W
Pele
7,120
512
0
326
10,518
3,573
2,929
5,312
5,161
0
31,653
W
Poseidon
laser_drucker
Poseidon
13,090
2,010
232
2,336
11,412
3,914
1,442
5,166
6,096
64,653
0
L
Freya
sentolo76
Freya
12,093
3,702
0
4,691
15,859
8,214
667
4,593
11,266
39,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,953
Gold Earned
55,233
344
Minions Killed
228
0
Camps Cleared
0
1,630,558
Distance Traveled
1,277,907
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,069
817
45
3
0
274,572
0
L
Mulan
10,827
677
26
2
0
266,401
0
L
Ravana
11,471
717
44
3
0
252,419
4
W
Hades
12,942
809
52
3
0
309,933
0
W
Kali
15,772
986
77
5
0
393,412
1
L
Izanami
10,005
625
37
2
0
228,361
0
L
Jormungandr
11,922
745
57
4
0
281,524
0
W
Pele
11,585
724
55
3
0
292,995
0
W
Poseidon
13,585
849
115
7
0
359,646
0
L
Freya
11,008
688
64
4
0
249,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role