Player Matchup

Geb
Geb
 
Geb
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Danimm
Tsukuyomi
Level 68
God Stats
4W - 12L
1,500 SR
Queue Stats
40W - 73L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
ElDIosMaño96
Baron Samedi
Level 123
God Stats
18W - 16L
1,747 SR
Queue Stats
96W - 157L
1,548 Elo+
Party 2
Neith
Neith
MsHunter97
Neith
Level 69
God Stats
9W - 28L
1,747 SR
Queue Stats
78W - 144L
1,696 Elo+
Party 2
Zeus
Zeus
ivi3348
Zeus
Level 76
God Stats
1W - 5L
1,251 SR
Queue Stats
66W - 108L
1,528 Elo+
Party 2
Team Averages
Level 95
1,549 SR
1,564 Elo+

VS

Team Averages
Level 102
1,604 SR
1,470 Elo+
Mercury
Mercury
 
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FriedMisa
Tiamat
Level 87
God Stats
6W - 8L
1,306 SR
Queue Stats
16W - 12L
1,461 Elo+
Party 1
Guan Yu
Guan Yu
KittySenpai9092
Guan Yu
Level 155
God Stats
5W - 2L
1,853 SR
Queue Stats
249W - 258L
1,514 Elo+
Party 1
Izanami
Izanami
Redheadskero
Izanami
Level 114
God Stats
8W - 2L
1,705 SR
Queue Stats
121W - 133L
1,400 Elo+
Party 1
Terra
Terra
trolletroro
Terra
Level 52
God Stats
8W - 3L
1,655 SR
Queue Stats
177W - 170L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 2
5,457
420
4,020
9,859
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Danimm
Tsukuyomi
11
1 / 5 / 0
6,417
494
5,534
10,581
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ElDIosMaño96
Baron Samedi
11
2 / 3 / 1
6,469
498
7,170
9,126
3,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
0 / 2 / 1
5,715
440
1,127
4,783
834
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
ivi3348
Zeus
8
0 / 8 / 1
5,414
416
2,798
7,662
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 1 / 3
7,808
601
6,734
11,165
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
FriedMisa
Tiamat
11
0 / 1 / 3
6,492
499
3,380
6,253
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 1
9,351
719
11,492
9,990
8,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Redheadskero
Izanami
15
5 / 0 / 1
9,139
703
6,057
5,395
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 10
7,250
558
4,040
7,593
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
21
21
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Mercury
 
Mercury
4
1
3
5.5
L
Tsukuyomi
Danimm
Tsukuyomi
1
5
0
0.2
L
Baron Samedi
ElDIosMaño96
Baron Samedi
2
3
1
0.83
W
Tiamat
FriedMisa
Tiamat
0
1
3
1.5
W
11
0
1
11.5
L
Neith
0
2
1
0.25
W
Izanami
Redheadskero
Izanami
5
0
1
5.5
L
Zeus
ivi3348
Zeus
0
8
1
0.06
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
31,703
42,011
Taken
40,396
11,641
Mitigated
24,425
8,752
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,020
285
0
1,470
9,859
4,619
0
2,473
7,282
13,225
0
W
Mercury
 
Mercury
6,734
3,720
0
250
11,165
3,908
843
2,921
8,244
0
59,818
L
Tsukuyomi
Danimm
Tsukuyomi
5,534
1,252
0
2,381
10,581
2,588
0
970
9,461
0
36,157
L
Baron Samedi
ElDIosMaño96
Baron Samedi
7,170
401
584
2,843
9,126
3,113
176
2,368
6,468
38,803
0
W
Tiamat
FriedMisa
Tiamat
3,380
320
0
3,038
6,253
2,707
223
3,058
3,195
23,509
0
W
11,492
995
51
2,106
9,990
8,094
1,020
2,177
7,813
0
65,616
L
Neith
1,127
119
0
1,282
4,783
834
0
241
4,538
0
24,273
W
Izanami
Redheadskero
Izanami
6,057
3,735
0
2,694
5,395
1,932
3,090
1,625
3,770
0
79,185
L
Zeus
ivi3348
Zeus
2,798
289
0
192
7,662
487
0
820
6,842
22,474
0
W
4,040
690
781
1,275
7,593
7,784
0
4,207
3,386
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
40,040
263
Minions Killed
443
0
Camps Cleared
0
1,262,489
Distance Traveled
1,431,022
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,457
420
23
2
0
272,408
1
W
Mercury
7,808
601
99
8
0
331,238
8
L
Tsukuyomi
6,417
494
68
5
0
276,954
1
L
Baron Samedi
6,469
498
68
5
0
243,211
2
W
Tiamat
6,492
499
47
4
0
262,488
2
W
Guan Yu
9,351
719
123
9
0
311,741
6
L
Neith
5,715
440
53
4
0
227,999
11
W
Izanami
9,139
703
151
12
0
246,257
5
L
Zeus
5,414
416
51
4
0
241,917
1
W
Terra
7,250
558
23
2
0
279,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role