Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JimboRhum
Heimdallr
Level 102
God Stats
3W - 2L
1,276 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ra
Ra
Kegaran-0311
Ra
Level 157
God Stats
5W - 3L
1,561 SR
Queue Stats
66W - 56L
1,571 Elo+
Party 2
Awilix
Awilix
donutboy10
Awilix
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
grim_reaper972
Sylvanus
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 73L
1,576 Elo+
Party 2
Team Averages
Level 139
1,467 SR
1,545 Elo+

VS

Team Averages
Level 123
1,599 SR
1,580 Elo+
Chaac
Chaac
Kerpaty
Chaac
Level 104
God Stats
21W - 9L
1,719 SR
Queue Stats
53W - 38L
1,568 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Leondex
Ah Muzen Cab
Level 137
God Stats
41W - 40L
1,776 SR
Queue Stats
245W - 233L
1,627 Elo+
Solo
Raijin
Raijin
Samwaysss
Raijin
Level 128
God Stats
0W - 2L
1,321 SR
Queue Stats
55W - 40L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
Scrunch659
Sun Wukong
Level 119
God Stats
3W - 4L
1,673 SR
Queue Stats
53W - 39L
1,568 Elo+
Party 3
Cerberus
Cerberus
ThreadedCopper
Cerberus
Level 125
God Stats
3W - 4L
1,507 SR
Queue Stats
55W - 39L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 5 / 3
9,093
699
14,741
10,512
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JimboRhum
Heimdallr
16
2 / 4 / 4
9,354
720
12,132
10,970
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 0 / 2
8,959
689
6,979
4,387
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
donutboy10
Awilix
16
2 / 3 / 3
9,421
725
8,683
9,407
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
15
1 / 1 / 5
9,050
696
4,793
9,819
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kerpaty
Chaac
16
2 / 2 / 6
8,820
678
10,819
13,031
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
Leondex
Ah Muzen Cab
13
1 / 2 / 2
8,279
637
4,191
5,172
2,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Samwaysss
Raijin
18
6 / 3 / 2
9,974
767
9,081
10,130
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Scrunch659
Sun Wukong
16
3 / 2 / 5
9,148
704
8,162
13,148
12,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
15
1 / 0 / 3
8,957
689
6,264
16,005
14,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
9
Kills
13
13
Deaths
9
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
5
3
0.9
W
Heimdallr
JimboRhum
Heimdallr
2
4
4
1
W
1
0
2
2
L
Chaac
Kerpaty
Chaac
2
2
6
2.5
L
Ah Muzen Cab
Leondex
Ah Muzen Cab
1
2
2
1
L
Raijin
Samwaysss
Raijin
6
3
2
2.33
L
Sun Wukong
Scrunch659
Sun Wukong
3
2
5
2.75
L
Cerberus
1
0
3
2.5
W
Awilix
donutboy10
Awilix
2
3
3
1.17
W
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,328
Damage
38,517
45,095
Taken
57,486
22,903
Mitigated
48,033
10,520
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,741
907
0
232
10,512
3,785
268
2,567
7,735
45,351
0
W
Heimdallr
JimboRhum
Heimdallr
12,132
5,333
0
0
10,970
4,330
669
4,226
6,502
0
38,483
W
6,979
525
2,334
1,238
4,387
2,004
123
1,168
3,186
41,779
0
L
Chaac
Kerpaty
Chaac
10,819
569
0
6,410
13,031
14,270
0
6,952
6,079
0
26,904
L
Ah Muzen Cab
Leondex
Ah Muzen Cab
4,191
811
0
1,497
5,172
2,573
0
3,447
1,722
0
17,211
L
Raijin
Samwaysss
Raijin
9,081
510
0
3,408
10,130
4,221
0
3,459
6,671
53,704
0
L
Sun Wukong
Scrunch659
Sun Wukong
8,162
1,150
0
760
13,148
12,926
0
6,233
6,915
0
29,307
L
Cerberus
6,264
35
0
4,856
16,005
14,043
27
6,422
9,583
17,301
0
W
Awilix
donutboy10
Awilix
8,683
4,004
0
768
9,407
3,574
612
3,141
6,057
0
31,609
W
Sylvanus
4,793
966
2,360
3,588
9,819
9,210
97
4,243
5,526
6,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
45,178
266
Minions Killed
264
0
Camps Cleared
0
1,311,416
Distance Traveled
1,366,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,093
699
44
3
0
251,108
1
W
Heimdallr
9,354
720
78
6
0
247,956
1
W
Ra
8,959
689
86
7
0
292,694
2
L
Chaac
8,820
678
34
3
0
319,849
3
L
Ah Muzen Cab
8,279
637
29
2
0
203,484
0
L
Raijin
9,974
767
100
8
0
260,236
1
L
Sun Wukong
9,148
704
56
4
0
271,353
0
L
Cerberus
8,957
689
45
3
0
311,815
0
W
Awilix
9,421
725
49
4
0
280,484
0
W
Sylvanus
9,050
696
9
1
0
239,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role