Player Matchup

Anhur
Anhur
Cutiepie789
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,152 Elo+
Solo
He Bo
He Bo
Saber5235
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,629 Elo+
Party 2
Shiva
Shiva
Z3 Outcast
Shiva
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 73L
1,629 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,470 Elo+

VS

Team Averages
Level 59
1,343 SR
1,375 Elo+
Ymir
Ymir
AngelOvDemise
Ymir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 117L
1,366 Elo+
Party 1
Xbalanque
Xbalanque
HuejiHog
Xbalanque
Level 46
God Stats
1W - 0L
1,250 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo
Janus
Janus
TazmanianSaber
Janus
Level 66
God Stats
3W - 8L
1,279 SR
Queue Stats
66W - 77L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,794
566
270
9,224
3,136
He Bo
Saber5235
He Bo
13
2 / 6 / 5
8,384
699
9,107
11,547
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
15
6 / 2 / 2
9,224
769
9,153
17,854
14,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 10
10,416
868
6,092
11,655
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
HuejiHog
Xbalanque
14
6 / 4 / 10
10,272
856
9,742
7,974
3,051
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 8
9,704
809
13,414
6,166
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
16
16
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
L
0
8
3
0.19
W
Xbalanque
HuejiHog
Xbalanque
6
4
10
2.75
L
He Bo
Saber5235
He Bo
2
6
5
0.75
W
4
4
8
2
L
Shiva
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,530
Damage
29,248
38,625
Taken
25,795
21,696
Mitigated
17,275
7,342
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,092
1,471
152
3,601
11,655
12,041
288
4,837
6,818
19,712
0
L
270
270
0
0
9,224
3,136
0
4,094
4,906
0
1,195
W
Xbalanque
HuejiHog
Xbalanque
9,742
5,911
336
1,850
7,974
3,051
1,643
2,695
5,279
0
32,032
L
He Bo
Saber5235
He Bo
9,107
1,801
0
1,600
11,547
4,356
0
5,602
5,761
25,268
0
W
13,414
291
0
744
6,166
2,183
314
2,121
4,045
41,341
0
L
Shiva
9,153
865
0
5,742
17,854
14,204
25
9,110
8,394
0
29,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
30,392
69
Minions Killed
141
1
Camps Cleared
9
498,768
Distance Traveled
640,534
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,416
868
24
2
0
234,188
0
L
Anhur
6,794
566
0
0
0
119,106
0
W
Xbalanque
10,272
856
41
3
3
195,191
1
L
He Bo
8,384
699
35
3
1
161,102
0
W
Janus
9,704
809
76
6
6
211,155
0
L
Shiva
9,224
769
34
3
0
218,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role