Player Matchup

Arachne
Arachne
Nahu-30AG
Arachne
Level 42
God Stats
4W - 2L
1,646 SR
Queue Stats
116W - 105L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TTV_ZakGamingX
Cthulhu
Level 58
God Stats
53W - 48L
1,582 SR
Queue Stats
526W - 576L
1,400 Elo+
Solo
Osiris
Osiris
eldrilo0
Osiris
Level 92
God Stats
8W - 3L
1,500 SR
Queue Stats
232W - 260L
1,398 Elo+
Solo
Merlin
Merlin
l JhoWw l
Merlin
Level 78
God Stats
25W - 24L
1,573 SR
Queue Stats
133W - 179L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
zKakaxez
Danzaburou
Level 64
God Stats
8W - 9L
1,342 SR
Queue Stats
135W - 199L
1,418 Elo+
Party 2
Team Averages
Level 67
1,528 SR
1,418 Elo+

VS

Team Averages
Level 53
1,574 SR
1,625 Elo+
Tsukuyomi
Tsukuyomi
AlquienHD
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
Pidoneiacc
Nu Wa
Level 61
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Shiva
Shiva
R3pl4yEx
Shiva
Level 104
God Stats
2W - 2L
1,658 SR
Queue Stats
10W - 12L
1,544 Elo+
Solo
Anhur
Anhur
caku24
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
jOrdAn_WuW
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nahu-30AG
Arachne
9
3 / 0 / 0
5,349
594
2,938
5,885
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 0 / 2
5,366
596
2,085
4,288
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
eldrilo0
Osiris
10
1 / 0 / 0
5,737
637
819
3,123
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
l JhoWw l
Merlin
9
0 / 1 / 1
5,476
608
2,600
1,993
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zKakaxez
Danzaburou
9
1 / 1 / 1
4,989
554
1,672
2,516
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlquienHD
Tsukuyomi
6
0 / 4 / 1
4,268
474
1,784
5,961
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
1 / 1 / 1
5,116
568
1,897
3,549
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
R3pl4yEx
Shiva
1
0 / 0 / 0
3,187
354
0
0
0
Anhur
caku24
Anhur
7
1 / 1 / 0
4,507
501
1,046
3,441
781
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
jOrdAn_WuW
Cthulhu
5
0 / 0 / 1
4,137
460
931
3,631
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlquienHD
Tsukuyomi
0
4
1
0.13
W
Arachne
Nahu-30AG
Arachne
3
0
0
3
L
Nu Wa
1
1
1
1.5
L
Shiva
R3pl4yEx
Shiva
0
0
0
0
W
1
0
2
2
L
Anhur
caku24
Anhur
1
1
0
1
W
Osiris
eldrilo0
Osiris
1
0
0
1
L
Cthulhu
jOrdAn_WuW
Cthulhu
0
0
1
0.5
W
Merlin
l JhoWw l
Merlin
0
1
1
0.5
W
Danzaburou
zKakaxez
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,114
Damage
5,658
17,805
Taken
16,582
6,210
Mitigated
5,114
8,698
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlquienHD
Tsukuyomi
1,784
490
0
1,713
5,961
1,534
0
516
5,445
0
16,437
W
Arachne
Nahu-30AG
Arachne
2,938
2,017
0
4,575
5,885
1,448
0
756
5,045
0
23,132
L
Nu Wa
1,897
445
0
750
3,549
798
0
1,452
1,871
21,676
0
L
Shiva
R3pl4yEx
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
2,085
28
0
1,093
4,288
1,993
0
820
3,396
12,372
4,693
L
Anhur
caku24
Anhur
1,046
433
0
522
3,441
781
0
1,236
2,161
0
15,888
W
Osiris
eldrilo0
Osiris
819
230
0
2,025
3,123
1,445
94
170
2,905
0
28,625
L
Cthulhu
jOrdAn_WuW
Cthulhu
931
0
74
492
3,631
2,001
0
980
2,607
6,972
0
W
Merlin
l JhoWw l
Merlin
2,600
0
0
91
1,993
545
1,134
325
1,619
25,938
0
W
Danzaburou
zKakaxez
Danzaburou
1,672
402
0
914
2,516
779
0
464
2,012
0
25,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
21,215
277
Minions Killed
143
0
Camps Cleared
0
915,049
Distance Traveled
689,305
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,268
474
36
4
0
179,182
2
W
Arachne
5,349
594
60
7
0
202,985
1
L
Nu Wa
5,116
568
51
6
0
168,478
4
L
Shiva
3,187
354
0
0
0
389
0
W
Cthulhu
5,366
596
26
3
0
175,941
2
L
Anhur
4,507
501
46
5
0
159,664
3
W
Osiris
5,737
637
70
8
0
187,465
3
L
Cthulhu
4,137
460
10
1
0
181,592
2
W
Merlin
5,476
608
74
8
0
180,748
1
W
Danzaburou
4,989
554
47
5
0
167,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role