Player Matchup

Ra
Ra
BearTime
Ra
Level 144
God Stats
4W - 3L
1,464 SR
Queue Stats
45W - 57L
1,370 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pelloh90
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,409 Elo+
Party 1
Vamana
Vamana
SirSparrow
Vamana
Level 112
God Stats
5W - 4L
1,738 SR
Queue Stats
17W - 24L
1,367 Elo+
Party 1
Team Averages
Level 94
1,567 SR
1,382 Elo+

VS

Team Averages
Level 33
1,571 SR
1,508 Elo+
Merlin
Merlin
crisscrack5089
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,420 Elo+
Solo
Neith
Neith
haakon019
Neith
Level 22
God Stats
2W - 4L
1,712 SR
Queue Stats
31W - 47L
1,509 Elo+
Party 2
Shiva
Shiva
scopes52
Shiva
Level 31
God Stats
5W - 4L
1,500 SR
Queue Stats
48W - 57L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 4
15,911
723
18,387
16,041
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Pelloh90
Ah Muzen Cab
18
0 / 2 / 6
12,927
588
8,131
10,214
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
SirSparrow
Vamana
19
5 / 3 / 8
15,878
722
23,945
25,618
38,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
14,090
640
13,073
18,507
7,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
haakon019
Neith
19
3 / 2 / 4
13,820
628
13,898
14,513
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shiva
scopes52
Shiva
19
5 / 4 / 4
14,609
664
15,328
24,636
18,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
11
11
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
6
4
1.83
W
Ah Muzen Cab
Pelloh90
Ah Muzen Cab
0
2
6
1.5
W
Vamana
SirSparrow
Vamana
5
3
8
3
L
3
8
6
0.75
L
Neith
haakon019
Neith
3
2
4
2.5
L
Shiva
scopes52
Shiva
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,463
Damage
42,299
51,873
Taken
57,656
45,279
Mitigated
32,275
16,276
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,387
485
2,915
4,935
16,041
4,854
554
3,389
12,483
90,703
0
W
Ah Muzen Cab
Pelloh90
Ah Muzen Cab
8,131
996
0
1,990
10,214
2,259
1,512
3,587
6,453
0
36,217
W
Vamana
SirSparrow
Vamana
23,945
11,724
0
6,436
25,618
38,166
1,058
6,608
18,251
244
58,856
L
13,073
296
410
2,305
18,507
7,669
657
5,233
13,274
51,221
0
L
Neith
haakon019
Neith
13,898
3,674
0
3,037
14,513
5,881
540
4,998
9,515
0
51,073
L
Shiva
scopes52
Shiva
15,328
2,478
1,575
4,555
24,636
18,725
292
9,256
15,380
0
56,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
42,519
261
Minions Killed
268
10
Camps Cleared
7
1,248,746
Distance Traveled
1,206,904
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,911
723
145
7
6
412,254
1
W
Ah Muzen Cab
12,927
588
55
3
2
417,564
1
W
Vamana
15,878
722
61
3
2
418,928
0
L
Merlin
14,090
640
103
5
3
340,525
0
L
Neith
13,820
628
72
3
3
424,290
6
L
Shiva
14,609
664
93
4
1
442,089
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role