Player Matchup

Scylla
Scylla
Platinum II
Actima
Scylla
Platinum II
Level 160
God Stats
4W - 4L
1,657 SR
Queue Stats
88W - 97L
1,938 MMR
Party 1
Thor
Thor
Platinum II
Ajsac65
Thor
Platinum II
Level 156
God Stats
2W - 0L
1,750 SR
Queue Stats
53W - 47L
1,884 MMR
Party 3
Ares
Ares
Gold II
JackalTwitchh
Ares
Gold II
Level 148
God Stats
4W - 1L
2,029 SR
Queue Stats
36W - 33L
1,662 MMR
Party 1
Sol
Sol
Platinum V
OldSchôol
Sol
Platinum V
Level 93
God Stats
5W - 5L
1,510 SR
Queue Stats
81W - 75L
1,817 MMR
Solo
Hercules
Hercules
Platinum V
Strider65
Hercules
Platinum V
Level 135
God Stats
4W - 1L
1,719 SR
Queue Stats
67W - 65L
1,804 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,733 SR
1,821 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,599 SR
1,764 MMR
Kumbhakarna
Kumbhakarna
Platinum V
 
Kumbhakarna
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
Alcatur96
Medusa
Platinum III
Level 160
God Stats
16W - 13L
1,560 SR
Queue Stats
109W - 100L
1,836 MMR
Party 2
Janus
Janus
Platinum V
ElGrison
Janus
Platinum V
Level 160
God Stats
4W - 3L
1,770 SR
Queue Stats
113W - 108L
1,858 MMR
Party 2
Ravana
Ravana
Platinum IV
Esava
Ravana
Platinum IV
Level 158
God Stats
21W - 8L
1,975 SR
Queue Stats
96W - 92L
1,831 MMR
Solo
Vulcan
Vulcan
Platinum II
MarekKurwiskok
Vulcan
Platinum II
Level 130
God Stats
3W - 4L
1,189 SR
Queue Stats
90W - 81L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Actima
Scylla
11
2 / 1 / 1
5,998
600
3,559
4,315
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Ajsac65
Thor
10
1 / 2 / 4
5,877
588
1,690
7,384
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 3
4,979
498
4,347
8,728
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,237
624
4,010
3,657
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Strider65
Hercules
11
2 / 1 / 1
6,209
621
2,680
11,492
3,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniThothGebArachne

VS

Bans
BastetNemesisFenrirAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 1 / 2
5,635
564
2,469
6,621
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Alcatur96
Medusa
11
1 / 1 / 1
6,025
603
4,554
5,901
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ElGrison
Janus
10
1 / 1 / 2
5,969
597
5,890
4,161
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Esava
Ravana
11
2 / 1 / 1
5,920
592
3,742
4,575
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,854
585
7,504
4,167
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
7
7
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
1
2
3
W
Scylla
Actima
Scylla
2
1
1
2.5
W
Thor
Ajsac65
Thor
1
2
4
1.5
L
Medusa
Alcatur96
Medusa
1
1
1
1.5
L
Janus
ElGrison
Janus
1
1
2
2
L
Ravana
Esava
Ravana
2
1
1
2.5
W
0
2
3
0.75
L
1
3
0
0.33
W
2
1
0
2
W
Hercules
Strider65
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,286
Damage
24,159
35,576
Taken
25,425
11,422
Mitigated
9,890
11,897
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,469
203
73
1,539
6,621
4,097
0
4,154
2,467
14,128
0
W
Scylla
Actima
Scylla
3,559
194
0
1,015
4,315
1,166
0
2,271
2,044
36,475
0
W
Thor
Ajsac65
Thor
1,690
474
0
2,234
7,384
1,783
0
1,219
6,165
0
27,986
L
Medusa
Alcatur96
Medusa
4,554
2,249
0
2,163
5,901
1,646
0
3,460
2,441
0
43,632
L
Janus
ElGrison
Janus
5,890
42
0
479
4,161
1,226
0
2,335
1,826
46,189
0
L
Ravana
Esava
Ravana
3,742
1,148
0
704
4,575
1,652
0
1,657
2,918
0
34,932
W
4,347
211
0
1,634
8,728
4,267
0
3,234
5,494
10,162
0
L
7,504
1,753
0
500
4,167
1,269
0
310
3,857
30,952
0
W
4,010
2,780
0
1,947
3,657
723
0
1,014
2,643
41,722
0
W
Hercules
Strider65
Hercules
2,680
778
0
5,067
11,492
3,483
368
7,751
3,367
0
30,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,300
Gold Earned
29,403
304
Minions Killed
332
0
Camps Cleared
0
1,003,878
Distance Traveled
1,071,050
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,635
564
14
1
0
202,515
1
W
Scylla
5,998
600
83
8
0
198,838
5
W
Thor
5,877
588
65
7
0
189,966
2
L
Medusa
6,025
603
91
9
0
203,290
3
L
Janus
5,969
597
91
9
0
223,321
4
L
Ravana
5,920
592
76
8
0
246,041
3
W
Ares
4,979
498
15
2
0
207,131
3
L
Vulcan
5,854
585
60
6
0
195,883
2
W
Sol
6,237
624
84
8
0
199,279
5
W
Hercules
6,209
621
57
6
0
208,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role