Player Matchup

Bastet
Bastet
BurfSpiggan
Bastet
Level 88
God Stats
14W - 1L
1,849 SR
Queue Stats
84W - 79L
1,513 Elo+
Party 1
Kuzenbo
Kuzenbo
FedgeMungle
Kuzenbo
Level 120
God Stats
11W - 12L
1,360 SR
Queue Stats
65W - 43L
1,597 Elo+
Party 1
Raijin
Raijin
JumphreyMumphgar
Raijin
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 77L
1,533 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,548 Elo+

VS

Team Averages
Level 47
1,487 SR
1,342 Elo+
Nike
Nike
GoofyGoober2
Nike
Level 62
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 6L
1,045 Elo+
Solo
Ullr
Ullr
Teaky
Ullr
Level 66
God Stats
2W - 3L
1,273 SR
Queue Stats
43W - 19L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
rrazcards
Nu Wa
Level 12
God Stats
2W - 1L
1,460 SR
Queue Stats
22W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
9 / 3 / 3
9,237
770
11,418
9,884
3,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
FedgeMungle
Kuzenbo
13
0 / 1 / 12
8,779
732
4,698
13,525
13,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 4
9,083
757
10,207
8,744
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,661
722
12,848
11,478
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
Teaky
Ullr
12
2 / 5 / 4
8,021
668
5,401
10,691
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
rrazcards
Nu Wa
12
1 / 6 / 3
7,406
617
6,427
8,228
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
7
7
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
9
3
3
3.5
W
Kuzenbo
FedgeMungle
Kuzenbo
0
1
12
6
L
4
3
2
1.67
W
5
3
4
2.33
L
Ullr
Teaky
Ullr
2
5
4
0.8
L
Nu Wa
rrazcards
Nu Wa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
24,676
32,153
Taken
30,397
18,871
Mitigated
11,435
8,219
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,418
3,319
0
2,239
9,884
3,168
0
1,979
7,392
0
28,280
W
Kuzenbo
FedgeMungle
Kuzenbo
4,698
1,495
0
3,637
13,525
13,043
14
3,527
9,180
13,125
0
L
12,848
2,058
253
1,251
11,478
8,025
0
4,903
6,575
6,273
30,817
W
10,207
599
0
2,343
8,744
2,660
38
1,907
6,506
43,618
0
L
Ullr
Teaky
Ullr
5,401
492
0
1,400
10,691
1,937
0
6,785
3,906
0
25,747
L
Nu Wa
rrazcards
Nu Wa
6,427
2,590
0
594
8,228
1,473
0
3,569
4,659
13,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
24,088
128
Minions Killed
138
6
Camps Cleared
4
676,392
Distance Traveled
613,839
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,237
770
38
3
3
235,249
2
W
Kuzenbo
8,779
732
15
1
0
242,363
1
L
Nike
8,661
722
48
4
1
200,967
1
W
Raijin
9,083
757
75
6
3
198,780
5
L
Ullr
8,021
668
62
5
1
208,391
0
L
Nu Wa
7,406
617
28
2
2
204,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role