Player Matchup

Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
DodoFighter
Gilgamesh
Gold V
Level 156
God Stats
6W - 8L
1,476 SR
Queue Stats
159W - 164L
1,342 MMR
Solo
Janus
Janus
Gold V
KlingKlong
Janus
Gold V
Level 117
God Stats
7W - 11L
1,581 SR
Queue Stats
93W - 106L
1,366 MMR
Solo
Bacchus
Bacchus
Gold V
bakssa
Bacchus
Gold V
Level 127
God Stats
2W - 3L
1,257 SR
Queue Stats
427W - 434L
1,324 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,463 SR
1,406 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,548 SR
1,343 MMR
Kukulkan
Kukulkan
Silver I
AdamTakahashi
Kukulkan
Silver I
Level 125
God Stats
18W - 11L
1,741 SR
Queue Stats
72W - 74L
1,264 MMR
Party 2
Hercules
Hercules
Bronze III
BestLilla69
Hercules
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Rama
Rama
Bronze III
BestSona69
Rama
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Hades
Hades
Silver IV
EDUARDINS101
Hades
Silver IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,365 MMR
Solo
Set
Set
Gold V
ixeheadixe
Set
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,360 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
4 / 0 / 4
7,982
665
5,689
6,641
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
 
Erlang Shen
12
4 / 1 / 1
7,453
621
3,876
7,289
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
DodoFighter
Gilgamesh
11
0 / 2 / 2
6,945
579
3,084
8,281
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
4 / 0 / 5
7,946
662
5,399
4,233
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
bakssa
Bacchus
10
2 / 0 / 4
6,548
546
3,398
8,347
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
ArtioAtlasThanatosThoth

VS

Bans
IzanamiCliodhnaGebAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdamTakahashi
Kukulkan
12
0 / 2 / 0
6,450
538
3,294
4,642
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
BestLilla69
Hercules
7
0 / 3 / 0
5,096
425
2,063
7,862
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
5,865
489
3,960
7,054
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 0
7,534
628
5,802
8,020
3,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 4 / 1
5,962
497
2,098
9,781
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
4
6
W
Erlang Shen
 
Erlang Shen
4
1
1
4.5
L
Kukulkan
AdamTakahashi
Kukulkan
0
2
0
0
L
Hercules
BestLilla69
Hercules
0
3
0
0
L
0
4
0
0
W
Gilgamesh
DodoFighter
Gilgamesh
0
2
2
0.5
L
3
1
0
3
W
Janus
4
0
5
6.5
W
Bacchus
bakssa
Bacchus
2
0
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,446
Damage
17,217
34,791
Taken
37,359
18,213
Mitigated
12,035
15,772
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,689
3,168
0
3,888
6,641
1,763
658
355
6,258
0
48,312
W
Erlang Shen
 
Erlang Shen
3,876
1,224
0
2,914
7,289
3,737
90
1,545
5,704
0
53,948
L
Kukulkan
AdamTakahashi
Kukulkan
3,294
155
0
681
4,642
1,232
0
1,919
2,723
35,749
0
L
Hercules
BestLilla69
Hercules
2,063
582
0
2,162
7,862
3,122
0
3,024
4,838
0
10,335
L
3,960
3,090
0
1,664
7,054
1,826
204
1,861
5,193
0
35,596
W
Gilgamesh
DodoFighter
Gilgamesh
3,084
932
0
2,996
8,281
5,431
0
4,902
3,379
0
38,879
L
5,802
2,249
69
5,898
8,020
3,292
0
0
8,020
38,070
0
W
Janus
5,399
566
0
1,518
4,233
1,198
0
1,045
3,120
52,947
0
W
Bacchus
bakssa
Bacchus
3,398
488
1,697
2,759
8,347
6,084
0
1,036
7,234
10,287
0
L
2,098
795
0
1,164
9,781
2,563
0
1,993
7,788
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,874
Gold Earned
30,907
413
Minions Killed
366
0
Camps Cleared
0
1,260,445
Distance Traveled
1,106,909
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,982
665
101
8
0
227,743
1
W
Erlang Shen
7,453
621
82
7
0
267,002
4
L
Kukulkan
6,450
538
97
8
0
216,007
2
L
Hercules
5,096
425
12
1
0
229,669
4
L
Rama
5,865
489
87
7
0
194,346
4
W
Gilgamesh
6,945
579
93
8
0
248,283
4
L
Hades
7,534
628
102
9
0
215,434
4
W
Janus
7,946
662
117
10
0
269,499
4
W
Bacchus
6,548
546
20
2
0
247,918
1
L
Set
5,962
497
68
6
0
251,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role