Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver II
hahagotya
Kali
Silver II
Level 157
God Stats
6W - 1L
1,500 SR
Queue Stats
94W - 93L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,565 SR
1,511 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
NigelFarage
Sylvanus
Gold II
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,480 MMR
Party 2
Rama
Rama
Gold I
Oósh
Rama
Gold I
Level 153
God Stats
21W - 23L
1,528 SR
Queue Stats
46W - 46L
1,504 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
lamUrStepBro
Amaterasu
Gold IV
Level 109
God Stats
14W - 7L
1,796 SR
Queue Stats
196W - 200L
1,462 MMR
Party 1
Scylla
Scylla
Gold II
xMikeyEU
Scylla
Gold II
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 304L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 1 / 4
10,624
708
8,818
10,340
3,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
16
6 / 0 / 3
9,784
652
7,052
5,182
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
 
Gilgamesh
13
1 / 0 / 12
9,013
601
6,738
13,012
5,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
 
Anhur
15
2 / 4 / 4
8,894
593
7,439
10,609
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
15
7 / 1 / 5
9,831
655
6,937
12,788
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AtlasThothApollo

VS

Bans
CliodhnaBastetCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 6 / 0
6,549
437
4,019
10,316
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
NigelFarage
Sylvanus
11
5 / 4 / 0
7,279
485
8,278
12,693
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Oósh
Rama
13
0 / 3 / 4
8,009
534
5,876
9,883
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
lamUrStepBro
Amaterasu
16
1 / 2 / 0
8,717
581
5,061
10,542
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
xMikeyEU
Scylla
13
0 / 4 / 1
7,393
493
2,165
7,490
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
6
6
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
4
5
W
Morgan Le Fay
 
Morgan Le Fay
6
0
3
7.5
W
Gilgamesh
 
Gilgamesh
1
0
12
7
W
Anhur
 
Anhur
2
4
4
1
L
Nemesis
 
Nemesis
0
6
0
0
L
Sylvanus
NigelFarage
Sylvanus
5
4
0
1.25
L
Rama
Oósh
Rama
0
3
4
0.67
W
Kali
7
1
5
9.5
L
Amaterasu
lamUrStepBro
Amaterasu
1
2
0
0.5
L
Scylla
xMikeyEU
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,984
Damage
25,399
51,931
Taken
50,924
18,802
Mitigated
23,518
20,684
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,818
3,863
0
3,198
10,340
3,297
1,609
913
9,427
0
81,839
W
Morgan Le Fay
 
Morgan Le Fay
7,052
883
0
862
5,182
1,912
0
1,760
3,422
72,394
0
W
Gilgamesh
 
Gilgamesh
6,738
2,180
2,137
3,221
13,012
5,965
0
3,038
8,750
0
30,789
W
Anhur
 
Anhur
7,439
4,130
0
3,437
10,609
3,006
432
2,274
8,335
0
58,156
L
Nemesis
 
Nemesis
4,019
985
0
2,266
10,316
2,100
0
2,668
7,648
0
33,799
L
Sylvanus
NigelFarage
Sylvanus
8,278
1,771
1,263
4,068
12,693
9,678
0
1,632
11,061
19,996
7,939
L
Rama
Oósh
Rama
5,876
5,131
0
3,156
9,883
1,996
0
1,055
8,828
0
53,734
W
Kali
6,937
3,162
0
7,829
12,788
4,622
937
1,649
10,740
0
57,242
L
Amaterasu
lamUrStepBro
Amaterasu
5,061
1,984
0
5,300
10,542
7,703
0
264
10,278
0
56,627
L
Scylla
xMikeyEU
Scylla
2,165
311
0
570
7,490
2,041
0
1,433
6,057
55,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,146
Gold Earned
37,947
525
Minions Killed
439
0
Camps Cleared
0
1,563,900
Distance Traveled
1,528,583
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,624
708
155
10
0
268,133
4
W
Morgan Le Fay
9,784
652
117
8
0
327,659
2
W
Gilgamesh
9,013
601
47
3
0
349,807
7
W
Anhur
8,894
593
105
7
0
259,737
3
L
Nemesis
6,549
437
79
5
0
331,585
4
L
Sylvanus
7,279
485
44
3
0
268,197
2
L
Rama
8,009
534
106
7
0
308,371
4
W
Kali
9,831
655
101
7
0
358,564
4
L
Amaterasu
8,717
581
127
8
0
328,934
8
L
Scylla
7,393
493
83
6
0
291,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role