Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Erhaus
Shiva
Level 43
God Stats
2W - 6L
1,280 SR
Queue Stats
13W - 26L
1,277 Elo+
Party 2
Chronos
Chronos
JLLCZAR
Chronos
Level 135
God Stats
2W - 4L
1,694 SR
Queue Stats
251W - 261L
1,523 Elo+
Solo
Ne Zha
Ne Zha
nicolaslewi586
Ne Zha
Level 87
God Stats
3W - 8L
1,508 SR
Queue Stats
74W - 73L
1,455 Elo+
Party 2
Fafnir
Fafnir
sou seu3209
Fafnir
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
477W - 487L
1,397 Elo+
Solo
Team Averages
Level 102
1,496 SR
1,430 Elo+

VS

Team Averages
Level 98
1,486 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Eternallog
Odin
Level 57
God Stats
9W - 7L
1,562 SR
Queue Stats
31W - 38L
1,456 Elo+
Solo
Nu Wa
Nu Wa
K_ALT-F4
Nu Wa
Level 103
God Stats
4W - 4L
1,461 SR
Queue Stats
29W - 39L
1,461 Elo+
Solo
Shiva
Shiva
ZxLombraJony
Shiva
Level 104
God Stats
61W - 63L
1,408 SR
Queue Stats
772W - 821L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 1 / 4
9,302
581
12,276
11,982
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Erhaus
Shiva
14
6 / 0 / 2
9,315
582
8,887
9,224
7,949
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
JLLCZAR
Chronos
15
3 / 2 / 5
8,778
549
8,999
11,642
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 5
7,935
496
3,989
13,203
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
4 / 2 / 5
8,564
535
4,884
11,073
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 4 / 3
7,537
471
5,452
12,209
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
 
Jing Wei
12
0 / 4 / 4
7,045
440
4,798
11,273
3,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 1
7,376
461
2,988
10,323
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
K_ALT-F4
Nu Wa
13
3 / 5 / 3
8,314
520
10,826
8,085
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 5
6,765
423
9,407
11,998
8,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
19
Kills
8
8
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
4
8
L
Ao Kuang
 
Ao Kuang
3
4
3
1.13
L
Jing Wei
 
Jing Wei
0
4
4
0.5
W
Shiva
Erhaus
Shiva
6
0
2
7
L
0
3
1
0.17
W
Chronos
JLLCZAR
Chronos
3
2
5
2.75
L
Nu Wa
K_ALT-F4
Nu Wa
3
5
3
0.9
L
2
3
5
1.5
W
0
3
5
0.83
W
Fafnir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,035
Damage
33,471
57,124
Taken
53,888
35,592
Mitigated
22,833
22,065
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,276
6,329
0
7,872
11,982
4,590
2,074
3,208
8,774
0
72,796
L
Ao Kuang
 
Ao Kuang
5,452
1,390
0
3,881
12,209
4,149
0
4,335
7,748
30,519
0
L
Jing Wei
 
Jing Wei
4,798
3,451
0
4,279
11,273
3,402
68
2,918
8,299
0
43,757
W
Shiva
Erhaus
Shiva
8,887
1,660
166
2,209
9,224
7,949
1,214
2,114
6,798
0
46,445
L
2,988
721
40
2,039
10,323
4,592
0
78
10,245
0
34,549
W
Chronos
JLLCZAR
Chronos
8,999
2,598
0
2,908
11,642
4,242
808
5,432
6,170
60,647
0
L
Nu Wa
K_ALT-F4
Nu Wa
10,826
2,048
0
818
8,085
2,516
0
2,953
4,938
52,782
0
L
9,407
1,302
433
1,159
11,998
8,174
0
3,126
8,775
0
26,547
W
3,989
1,135
0
6,337
13,203
4,317
356
3,893
9,270
0
53,838
W
Fafnir
4,884
1,518
0
2,573
11,073
14,494
29
1,631
9,442
15,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
37,037
467
Minions Killed
363
0
Camps Cleared
0
1,543,671
Distance Traveled
1,518,256
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,302
581
111
7
0
307,178
6
L
Ao Kuang
7,537
471
71
4
0
302,976
4
L
Jing Wei
7,045
440
77
5
0
291,202
5
W
Shiva
9,315
582
105
7
0
303,026
2
L
Odin
7,376
461
81
5
0
306,532
3
W
Chronos
8,778
549
120
8
0
286,986
5
L
Nu Wa
8,314
520
103
6
0
275,713
7
L
Shiva
6,765
423
31
2
0
341,833
7
W
Ne Zha
7,935
496
113
7
0
338,004
3
W
Fafnir
8,564
535
18
1
0
308,477
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role