Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
DeathThePanda115
Artemis
Level 106
God Stats
5W - 4L
1,426 SR
Queue Stats
27W - 44L
1,367 Elo+
Solo
Raijin
Raijin
SgtBaconMaster
Raijin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,367 Elo+
Party 2
Bakasura
Bakasura
b3low
Bakasura
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 7L
1,662 Elo+
Party 2
Ganesha
Ganesha
xTWIZTID_KITTENx
Ganesha
Level 62
God Stats
27W - 43L
1,576 SR
Queue Stats
231W - 249L
1,399 Elo+
Party 4
Team Averages
Level 98
1,501 SR
1,459 Elo+

VS

Team Averages
Level 39
1,452 SR
1,384 Elo+
Eset
Eset
Billymays595
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,420 Elo+
Party 1
Atlas
Atlas
FlyaezBaez
Atlas
Level 21
God Stats
3W - 7L
1,434 SR
Queue Stats
45W - 65L
1,327 Elo+
Party 3
Ganesha
Ganesha
ReyXavi09
Ganesha
Level 26
God Stats
0W - 2L
1,260 SR
Queue Stats
21W - 30L
1,371 Elo+
Party 3
Ao Kuang
Ao Kuang
Wolfanator21
Ao Kuang
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,384 Elo+
Solo
Artemis
Artemis
dogman2071
Artemis
Level 18
God Stats
9W - 10L
1,564 SR
Queue Stats
12W - 18L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 1 / 11
7,070
707
4,353
5,848
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 2 / 9
9,398
940
9,448
8,913
2,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
8 / 2 / 11
8,895
890
16,941
6,839
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
b3low
Bakasura
17
8 / 1 / 10
9,339
934
14,382
7,247
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 20
8,078
808
6,309
8,120
7,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
7,774
777
10,083
10,694
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
13
0 / 3 / 4
7,286
729
5,105
13,528
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
ReyXavi09
Ganesha
13
0 / 6 / 5
7,570
757
3,332
13,499
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Wolfanator21
Ao Kuang
14
3 / 5 / 1
8,044
804
4,086
9,322
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
dogman2071
Artemis
13
1 / 5 / 2
7,540
754
4,545
10,691
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
20
27
Kills
6
6
Deaths
27
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
11
5.5
L
2
8
2
0.38
W
11
2
9
7.75
L
Atlas
0
3
4
0.67
L
Ganesha
ReyXavi09
Ganesha
0
6
5
0.42
W
8
2
11
6.75
L
Ao Kuang
Wolfanator21
Ao Kuang
3
5
1
0.7
W
Bakasura
b3low
Bakasura
8
1
10
13
L
Artemis
dogman2071
Artemis
1
5
2
0.4
W
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
27,151
36,967
Taken
57,734
17,325
Mitigated
33,397
6,641
Healing
5,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,353
343
284
686
5,848
1,669
135
3,500
2,348
13,318
0
L
10,083
789
0
1,274
10,694
3,123
0
5,494
4,941
23,341
0
W
9,448
4,325
249
1,194
8,913
2,891
1,135
6,017
2,896
0
28,908
L
Atlas
5,105
1,965
51
2,340
13,528
10,525
0
6,404
6,411
17,399
0
L
Ganesha
ReyXavi09
Ganesha
3,332
432
0
804
13,499
13,069
0
6,686
5,578
10,090
0
W
16,941
2,004
208
552
6,839
2,360
525
4,686
2,153
35,224
0
L
Ao Kuang
Wolfanator21
Ao Kuang
4,086
1,163
0
742
9,322
3,138
0
2,673
6,271
16,224
0
W
Bakasura
b3low
Bakasura
14,382
8,561
0
2,391
7,247
3,263
0
3,909
3,338
0
36,915
L
Artemis
dogman2071
Artemis
4,545
1,677
0
551
10,691
3,542
300
6,346
4,129
0
21,741
W
6,309
125
597
480
8,120
7,142
188
4,494
3,626
17,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,780
Gold Earned
38,214
204
Minions Killed
130
0
Camps Cleared
0
1,096,930
Distance Traveled
975,893
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,070
707
23
2
0
210,133
0
L
Eset
7,774
777
34
3
0
189,684
0
W
Artemis
9,398
940
43
4
0
208,840
0
L
Atlas
7,286
729
31
3
0
204,635
0
L
Ganesha
7,570
757
0
0
0
196,965
0
W
Raijin
8,895
890
57
6
0
196,388
3
L
Ao Kuang
8,044
804
30
3
0
203,952
3
W
Bakasura
9,339
934
67
7
0
264,874
0
L
Artemis
7,540
754
35
4
0
180,657
1
W
Ganesha
8,078
808
14
1
0
216,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role