Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JULIUSSSS
Yemoja
Level 117
God Stats
0W - 2L
1,429 SR
Queue Stats
26W - 11L
1,556 Elo+
Party 1
Amaterasu
Amaterasu
NaDiLoo
Amaterasu
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
399W - 200L
1,728 Elo+
Party 1
Tyr
Tyr
OGPaul
Tyr
Level 160
God Stats
17W - 6L
1,500 SR
Queue Stats
595W - 258L
1,659 Elo+
Party 1
Cernunnos
Cernunnos
SelDeGuerande
Cernunnos
Level 104
God Stats
7W - 4L
1,696 SR
Queue Stats
53W - 37L
1,687 Elo+
Party 1
Team Averages
Level 140
1,525 SR
1,626 Elo+

VS

Team Averages
Level 124
1,491 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kalad
Tsukuyomi
Level 147
God Stats
16W - 22L
1,453 SR
Queue Stats
320W - 335L
1,613 Elo+
Solo
Hades
Hades
MythicSlayeer
Hades
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 153L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 5 / 2
8,510
567
8,304
8,436
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
JULIUSSSS
Yemoja
12
1 / 1 / 7
8,059
537
4,818
12,845
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
NaDiLoo
Amaterasu
12
0 / 6 / 0
7,406
494
5,932
17,847
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
OGPaul
Tyr
13
2 / 5 / 2
7,681
512
6,691
15,638
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
SelDeGuerande
Cernunnos
12
3 / 7 / 2
7,778
519
8,762
12,932
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 0 / 3
10,662
711
17,099
12,763
4,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
 
Cabrakan
15
4 / 1 / 5
9,278
619
10,277
12,985
17,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
 
Athena
12
1 / 6 / 9
7,849
523
4,604
12,667
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Kalad
Tsukuyomi
16
5 / 3 / 6
9,351
623
9,698
9,655
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 6
8,902
593
9,221
12,267
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
11
Kills
24
24
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
5
2
1.2
W
Medusa
 
Medusa
11
0
3
12.5
W
Cabrakan
 
Cabrakan
4
1
5
6.5
W
Athena
 
Athena
1
6
9
0.92
L
Yemoja
JULIUSSSS
Yemoja
1
1
7
4.5
W
Tsukuyomi
Kalad
Tsukuyomi
5
3
6
2.67
W
3
1
6
6
L
Amaterasu
NaDiLoo
Amaterasu
0
6
0
0
L
Tyr
OGPaul
Tyr
2
5
2
0.6
L
Cernunnos
SelDeGuerande
Cernunnos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
50,899
67,698
Taken
60,337
33,755
Mitigated
38,454
22,108
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,304
1,162
1,057
1,272
8,436
3,033
0
5,356
3,080
54,527
0
W
Medusa
 
Medusa
17,099
10,417
0
7,547
12,763
4,363
222
849
11,896
0
90,827
W
Cabrakan
 
Cabrakan
10,277
2,006
0
3,254
12,985
17,381
0
2,706
10,203
57,099
0
W
Athena
 
Athena
4,604
1,558
0
719
12,667
7,379
52
2,179
10,426
14,209
2,322
L
Yemoja
JULIUSSSS
Yemoja
4,818
1,097
939
2,805
12,845
12,531
0
6,033
6,812
26,481
0
W
Tsukuyomi
Kalad
Tsukuyomi
9,698
2,243
0
3,282
9,655
3,882
0
2,473
7,058
0
65,466
W
9,221
994
596
7,226
12,267
5,449
1,664
4,401
7,632
65,527
0
L
Amaterasu
NaDiLoo
Amaterasu
5,932
3,221
80
7,710
17,847
8,122
0
8,490
9,357
0
44,783
L
Tyr
OGPaul
Tyr
6,691
1,196
0
6,212
15,638
6,089
0
3,451
12,187
0
51,264
L
Cernunnos
SelDeGuerande
Cernunnos
8,762
4,004
1
2,032
12,932
3,980
54
630
12,302
0
55,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,434
Gold Earned
46,042
460
Minions Killed
503
0
Camps Cleared
0
1,458,529
Distance Traveled
1,552,073
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,510
567
119
8
0
292,842
7
W
Medusa
10,662
711
129
9
0
295,806
6
W
Cabrakan
9,278
619
123
8
0
262,760
6
W
Athena
7,849
523
23
2
0
337,326
2
L
Yemoja
8,059
537
39
3
0
305,775
2
W
Tsukuyomi
9,351
623
107
7
0
359,723
4
W
Hades
8,902
593
121
8
0
296,458
6
L
Amaterasu
7,406
494
97
6
0
273,090
4
L
Tyr
7,681
512
103
7
0
317,439
2
L
Cernunnos
7,778
519
102
7
0
269,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role