Player Matchup

Danzaburou
Danzaburou
Green-Tea-OwO-
Danzaburou
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 63L
1,439 Elo+
Solo
Bellona
Bellona
InvertedWolf3
Bellona
Level 129
God Stats
2W - 3L
1,267 SR
Queue Stats
246W - 263L
1,468 Elo+
Solo
Jormungandr
Jormungandr
Maxwelle
Jormungandr
Level 107
God Stats
3W - 7L
1,500 SR
Queue Stats
114W - 108L
1,377 Elo+
Solo
Thor
Thor
RabbidFox4
Thor
Level 68
God Stats
1W - 1L
1,766 SR
Queue Stats
39W - 44L
1,498 Elo+
Party 1
Raijin
Raijin
implium
Raijin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,600 Elo+
Party 1
Team Averages
Level 101
1,507 SR
1,477 Elo+

VS

Team Averages
Level 94
1,427 SR
1,414 Elo+
Jormungandr
Jormungandr
CPTMayhem0184
Jormungandr
Level 81
God Stats
13W - 11L
1,483 SR
Queue Stats
370W - 382L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Dylicious22
Cabrakan
Level 90
God Stats
10W - 2L
1,701 SR
Queue Stats
251W - 253L
1,402 Elo+
Party 2
Kali
Kali
Soulless_Sounds
Kali
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
247W - 254L
1,437 Elo+
Solo
Vulcan
Vulcan
frakir1337
Vulcan
Level 105
God Stats
1W - 1L
1,264 SR
Queue Stats
22W - 32L
1,391 Elo+
Solo
Danzaburou
Danzaburou
heathleves
Danzaburou
Level 68
God Stats
9W - 11L
1,189 SR
Queue Stats
183W - 203L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Green-Tea-OwO-
Danzaburou
20
6 / 6 / 15
13,208
734
17,865
21,046
11,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
20
8 / 10 / 9
13,565
754
15,311
31,187
34,915
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Maxwelle
Jormungandr
20
4 / 5 / 13
12,952
720
15,460
21,161
30,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 7 / 14
10,851
603
6,624
20,424
11,731
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
implium
Raijin
18
5 / 7 / 12
11,371
632
17,016
17,631
9,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CPTMayhem0184
Jormungandr
20
10 / 5 / 20
14,371
798
26,876
18,337
11,477
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Dylicious22
Cabrakan
18
3 / 6 / 23
12,083
671
11,933
20,048
33,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 9 / 13
13,069
726
13,975
20,090
11,588
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
frakir1337
Vulcan
20
5 / 3 / 21
13,623
757
25,786
11,501
5,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
heathleves
Danzaburou
20
10 / 2 / 18
14,072
782
21,107
15,205
7,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
130
25
Kills
35
35
Deaths
25
63
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CPTMayhem0184
Jormungandr
10
5
20
4
W
Cabrakan
Dylicious22
Cabrakan
3
6
23
2.42
L
Danzaburou
Green-Tea-OwO-
Danzaburou
6
6
15
2.25
L
Bellona
8
10
9
1.25
L
Jormungandr
Maxwelle
Jormungandr
4
5
13
2.1
L
2
7
14
1.29
W
7
9
13
1.5
W
Vulcan
frakir1337
Vulcan
5
3
21
5.17
W
Danzaburou
heathleves
Danzaburou
10
2
18
9.5
L
Raijin
implium
Raijin
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,276
Damage
99,677
111,449
Taken
85,181
97,808
Mitigated
70,539
27,698
Healing
29,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CPTMayhem0184
Jormungandr
26,876
4,170
1,579
1,967
18,337
11,477
653
8,169
9,879
64,988
0
W
Cabrakan
Dylicious22
Cabrakan
11,933
1,336
1,555
1,784
20,048
33,727
0
7,124
12,402
14,493
0
L
Danzaburou
Green-Tea-OwO-
Danzaburou
17,865
5,984
1,565
4,925
21,046
11,696
1,547
14,306
6,740
0
43,397
L
Bellona
15,311
3,471
1,530
5,519
31,187
34,915
19
15,379
15,808
0
31,109
L
Jormungandr
Maxwelle
Jormungandr
15,460
2,056
1,667
1,694
21,161
30,321
308
9,347
11,814
48,003
0
L
6,624
698
2,944
2,285
20,424
11,731
56
13,190
7,234
0
15,860
W
13,975
9,386
2,606
5,707
20,090
11,588
0
5,746
14,101
0
24,340
W
Vulcan
frakir1337
Vulcan
25,786
8,247
2,070
3,876
11,501
5,750
980
4,598
6,647
54,307
0
W
Danzaburou
heathleves
Danzaburou
21,107
5,413
1,599
7,002
15,205
7,997
3,345
5,343
9,676
0
38,718
L
Raijin
implium
Raijin
17,016
1,066
2,042
3,527
17,631
9,145
0
12,373
5,258
35,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
67,218
223
Minions Killed
194
0
Camps Cleared
0
1,439,635
Distance Traveled
1,561,355
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,371
798
72
4
0
308,923
0
W
Cabrakan
12,083
671
2
0
0
301,547
0
L
Danzaburou
13,208
734
59
3
0
270,581
1
L
Bellona
13,565
754
27
2
0
264,322
0
L
Jormungandr
12,952
720
75
4
0
340,289
0
L
Thor
10,851
603
17
1
0
295,561
1
W
Kali
13,069
726
18
1
0
282,505
0
W
Vulcan
13,623
757
59
3
0
335,136
0
W
Danzaburou
14,072
782
43
2
0
333,244
0
L
Raijin
11,371
632
45
3
0
268,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role