Player Matchup

Janus
Janus
Alter99
Janus
Level 86
God Stats
13W - 17L
1,418 SR
Queue Stats
31W - 34L
1,369 Elo+
Solo
Xbalanque
Xbalanque
K_ALT-F4
Xbalanque
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,443 Elo+
Solo
Aphrodite
Aphrodite
alesuki
Aphrodite
Level 66
God Stats
5W - 10L
1,387 SR
Queue Stats
89W - 92L
1,511 Elo+
Solo
Thor
Thor
jhonatasmts
Thor
Level 160
God Stats
5W - 8L
1,283 SR
Queue Stats
214W - 229L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
xRyuunousuke
Gilgamesh
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,371 Elo+
Solo
Team Averages
Level 96
1,418 SR
1,432 Elo+

VS

Team Averages
Level 105
1,498 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AldoKillerYT
Loki
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 174L
1,423 Elo+
Solo
Bacchus
Bacchus
Eternallog
Bacchus
Level 57
God Stats
4W - 4L
1,573 SR
Queue Stats
31W - 38L
1,473 Elo+
Solo
Tyr
Tyr
luksemi38
Tyr
Level 90
God Stats
13W - 15L
1,415 SR
Queue Stats
494W - 498L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alter99
Janus
10
1 / 1 / 2
5,470
547
3,149
2,833
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
K_ALT-F4
Xbalanque
11
6 / 1 / 0
6,199
620
4,641
5,751
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
alesuki
Aphrodite
9
0 / 0 / 5
5,552
555
888
4,789
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 2
5,197
520
2,625
5,997
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
xRyuunousuke
Gilgamesh
11
1 / 1 / 0
5,777
578
3,472
7,791
4,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 4 / 0
5,235
524
4,634
5,478
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
1
0 / 0 / 0
3,324
332
0
0
0
10
0 / 1 / 0
5,417
542
1,428
4,405
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Eternallog
Bacchus
7
0 / 2 / 1
4,597
460
2,364
7,042
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 1
6,168
617
6,246
6,421
4,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
L
Merlin
 
Merlin
0
0
0
0
L
0
1
0
0
W
Janus
Alter99
Janus
1
1
2
2
L
Bacchus
Eternallog
Bacchus
0
2
1
0.25
W
Xbalanque
K_ALT-F4
Xbalanque
6
1
0
6
W
Aphrodite
alesuki
Aphrodite
0
0
5
2.5
W
0
2
2
0.5
L
3
1
1
3.5
W
Gilgamesh
xRyuunousuke
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,775
Damage
14,672
27,161
Taken
23,346
10,489
Mitigated
11,309
8,709
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,634
2,390
0
1,272
5,478
1,866
0
1,119
4,323
0
22,797
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
1,428
500
0
568
4,405
1,185
0
796
3,555
0
35,200
W
Janus
Alter99
Janus
3,149
460
0
592
2,833
755
962
924
1,909
27,774
0
L
Bacchus
Eternallog
Bacchus
2,364
208
0
834
7,042
4,003
0
1,467
5,361
13,022
0
W
Xbalanque
K_ALT-F4
Xbalanque
4,641
2,718
0
1,221
5,751
1,772
504
643
5,108
0
31,888
W
Aphrodite
alesuki
Aphrodite
888
343
915
3,094
4,789
1,895
176
640
4,149
15,607
0
W
2,625
898
0
880
5,997
1,601
0
504
5,169
0
32,061
L
6,246
873
214
2,190
6,421
4,255
0
295
6,070
6,787
24,223
W
Gilgamesh
xRyuunousuke
Gilgamesh
3,472
1,262
0
2,007
7,791
4,466
0
1,186
6,605
0
25,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
24,741
282
Minions Killed
202
0
Camps Cleared
0
955,752
Distance Traveled
762,948
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,235
524
44
4
0
168,270
3
L
Merlin
3,324
332
0
0
0
0
0
L
Loki
5,417
542
75
8
0
201,028
1
W
Janus
5,470
547
52
5
0
202,322
6
L
Bacchus
4,597
460
18
2
0
196,780
1
W
Xbalanque
6,199
620
55
6
0
177,175
3
W
Aphrodite
5,552
555
44
4
0
183,234
3
W
Thor
5,197
520
65
7
0
211,401
2
L
Tyr
6,168
617
65
7
0
196,870
2
W
Gilgamesh
5,777
578
66
7
0
181,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role